kiskInstall

ElyosLv 45 ChanterYustielHeaven

Evileye

152,399 CP
AGear
  1. +10
    Aulamus EarringsC 11 → S+ 57 to 65

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Move Speed23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Move Speed19%
    3. 3Reroll HP→ ideally Might, Precision or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 23 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed15% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceS 37 → S+ 56 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Combat Speed or Precision13% a try

    Reroll it until it lands one of these:

    Best+17
    Might Combat Speed Precision
    Good+14
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Inspiring Spell +1

    Then bind it fully.

  4. +13
    Enraged Kromede RingB 20 → S+ 58 to 70

    65 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Tremor Crush +1→ ideally Might, Precision or Attack11%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  5. +11
    Nuakum HelmA 29 → S+ 56 to 68

    61 on average

    1. 1Reroll Dexterity→ ideally Attack increase or Attack12% a try
    2. 2Reroll Evasion→ ideally Attack increase or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+10
    Incoming Heal

    Then bind it fully.

  6. +11
    Enraged Kromede RingB 22 → S+ 55 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Precision or Attack14% a try
    2. 2Reroll Critical Hit→ ideally Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  7. +10
    Nuakum BreastplateB 14 → S+ 61 to 68

    64 on average

    1. 1Reroll HP→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Protection Circle +1→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Nuakum PauldronsB 21 → S+ 55 to 69

    61 on average

    1. 1Reroll Defense→ ideally Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Block→ ideally Double Chance or Critical Damage Boost11%
    3. 3Reroll Critical Hit→ ideally Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  9. +10
    Nuakum GreavesC 12 → S+ 55 to 69

    61 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Nuakum BootsB 16 → S+ 62 to 68

    65 on average

    1. 1Reroll Status Effect Resist→ ideally Perfect Chance or Attack12% a try
    2. 2Reroll Dexterity→ ideally Perfect Chance or Attack9%
    3. 3Reroll MP→ ideally Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Nuakum GlovesB 13 → S+ 61 to 69

    65 on average

    1. 1Reroll Willpower→ ideally Combat Speed or Perfect Chance10% a try
    2. 2Reroll Raging Spell +1→ ideally Combat Speed or Perfect Chance8%
    3. 3Reroll Earth's Promise +1→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +10
    Vakron CloakD 3 → S+ 56 to 66

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase10%
    3. 3Reroll Block→ ideally Double Chance or Attack increase8%
    4. 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +1
    Compass of VigorA 23 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. +1
    Bell of VigorA 22 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+

Already S+: Mirror of Vigor.