Rerolls
How we plan
+10Up nextAulamus MaceA 29 → S+ 57 to 5958 on average
- 1Reroll MP→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost23% a try
- 2Reroll Healing Light +1→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Gartua EarringsB 14 → S+ 56 to 5957 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit24% a try
- 2Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit18%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus EarringsC 8 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit26% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit20%
- 3Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
- 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus NecklaceD 1 → S+ 57 to 5957 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision16% a try
- 2Reroll Defiance +1→ ideally Might or Precision12%
- 3Reroll Natural HP Regen→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus RingA 23 → S+ 55 to 6759 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision13% a try
- 2Reroll MP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1
Then bind it fully.
+10Gartua BreastplateC 12 → S+ 57 to 6761 on average
- 1Reroll Defense→ ideally Damage Boost or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Damage Boost or Perfect Chance10%
- 3Reroll Block→ ideally Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron PauldronsA 26 → S+ 57 to 6460 on average
- 1Reroll Block→ ideally Attack or Double Chance10% a try
- 2Reroll MP→ ideally Attack or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron BootsC 5 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance10% a try
- 2Reroll MP→ ideally Move Speed, Attack or Perfect Chance7%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron HelmC 10 → S+ 56 to 6459 on average
- 1Reroll MP→ ideally Double Chance or Attack increase10% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase7%
- 3Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron GlovesB 21 → S+ 58 to 6060 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack7% a try
- 2Reroll Immortal Veil +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+17
- Perfect Chance
Then bind it fully.
+10Vakron CloakD 0 → S+ 65 to 7066 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
- 4Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Bakarma GreavesB 15 → S+ 57 to 5958 on average
- 1Reroll HP→ ideally Attack increase, Attack or Perfect Chance8% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Attack or Perfect Chance5%
- 3Reroll Constitution→ ideally Attack increase, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bell of VigorB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of MagicA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.