kiskInstall

ElyosLv 45 AssassinYustielEmpyrean

Solito

87,838 CP
CGear
  1. +10
    Bakarma BreastplateD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +118% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +115%
    3. 3Reroll HP→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +112%
    4. 4Reroll Natural HP Regen→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Rear Smite +1 Assault Stance +1
    Good+13 to +14
    Perfect Chance Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Bakarma PauldronsD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll Apply Poison +1→ ideally Attack, Double Chance or Critical Damage Boost11%
    4. 4Reroll Endurance Penetration→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Berk EarringsB 14 → S+ 56 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Attack or Precision23% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack or Precision19%
    3. 3Reroll Accuracy→ ideally Might, Attack or Precision14%
    4. 4Reroll Critical Hit→ ideally Might, Attack or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Berk RingB 20 → S+ 59 to 65

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision17% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Quick Slice +1 Insignia Explosion +1 Savage Roar +1

    Then bind it fully.

  5. +10
    Berk NecklaceA 32 → S+ 56 to 57

    56 on average

    1. 1Reroll Intelligence→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1 or Impact Hit +116% a try
    2. 2Reroll Critical Hit→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1 or Impact Hit +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Combat Speed Assault Stance +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Bakarma BootsB 14 → S+ 58 to 61

    59 on average

    1. 1Reroll MP→ ideally Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance11% a try
    2. 2Reroll Status Effect Resist→ ideally Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance9%
    3. 3Reroll Determination +1→ ideally Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Attack Rear Smite +1 Assault Stance +1 Perfect Chance
    Good+13
    Exploit Weakness +1

    Then bind it fully.

  7. +10
    Bakarma GreavesD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Rear Smite +1, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack14% a try
    2. 2Reroll MP→ ideally Attack increase, Rear Smite +1, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Rear Smite +1, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack8%
    4. 4Reroll Constitution→ ideally Attack increase, Rear Smite +1, Damage Tolerance, Assault Stance +1, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Rear Smite +1 Damage Tolerance Assault Stance +1 Perfect Chance Attack

    Then bind it fully.

  8. +10
    Dartan CloakD 0 → S+ 55 to 62

    57 on average

    1. 1Reroll Defense→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance13% a try
    2. 2Reroll Natural MP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance10%
    3. 3Reroll Revitalization Contract +1→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance8%
    4. 4Reroll Critical Hit→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Rear Smite +1 Assault Stance +1 Attack increase Double Chance
    Good+13
    Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  9. +10
    Spectral GlovesB 13 → S+ 57 to 58

    57 on average

    1. 1Reroll Dexterity→ ideally Rear Smite +1, Assault Stance +1, Attack or Exploit Weakness +111% a try
    2. 2Reroll Constitution→ ideally Rear Smite +1, Assault Stance +1, Attack or Exploit Weakness +18%
    3. 3Reroll Evasion→ ideally Rear Smite +1, Assault Stance +1, Attack or Exploit Weakness +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Rear Smite +1 Assault Stance +1 Attack Exploit Weakness +1

    Then bind it fully.

  10. +10
    Bakarma HelmC 12 → S+ 58 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +19% a try
    2. 2Reroll Block→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +17%
    3. 3Reroll Ambush Stance +1→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Attack increase Double Chance Rear Smite +1 Assault Stance +1
    Good+13
    Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 6 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  2. Compass of VigorD 0 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  3. Mirror of VigorB 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  4. Parchment of MagicB 16 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1

Can't reach S+