kiskInstall

ElyosLv 45 GladiatorYustielIMPERlUM

Waroo

116,662 CP
BGear
  1. +12
    Enraged Kromede EarringsD 2 → S+ 55 to 71

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Move Speed or Precision24% a try
    2. 2Reroll MP→ ideally Might, Attack, Move Speed or Precision20%
    3. 3Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision15%
    4. 4Reroll Block→ ideally Might, Attack, Move Speed or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceB 16 → S+ 57 to 62

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Might or Precision21% a try
    2. 2Reroll MP→ ideally Attack, Might or Precision16%
    3. 3Reroll HP→ ideally Attack, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsC 10 → S+ 57 to 66

    62 on average

    1. 1Reroll Protection Armor +1→ ideally Might, Attack, Move Speed or Precision17% a try
    2. 2Reroll HP→ ideally Might, Attack, Move Speed or Precision14%
    3. 3Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1

    Then bind it fully.

  4. +11
    Nuakum BreastplateD 0 → S+ 55 to 70

    63 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Blood Absorption +1→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Vakron PauldronsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost12%
    4. 4Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  6. +11
    Nuakum BootsD 2 → S+ 58 to 71

    64 on average

    1. 1Reroll Constitution→ ideally Move Speed or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Block→ ideally Move Speed or Perfect Chance9%
    4. 4Reroll Accuracy→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  7. +12
    Vakron GlovesD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll HP→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  8. +12
    Enraged Kromede RingA 23 → S+ 58 to 71

    65 on average

    1. 1Reroll Evasion→ ideally Might or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Might or Attack12%
    3. 3Reroll Sword Aura Rampage +1→ ideally Might or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack
    Good+15
    Overhead Slam +1
    Fine+11 to +14
    Ruinous Blow +1 Rending Blow +1 Crushing Wave +1

    Then bind it fully.

  9. +11
    Nuakum HelmB 19 → S+ 56 to 71

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase9%
    3. 3Reroll Dexterity→ ideally Double Chance or Attack increase7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  10. +10
    Vakron GreavesD 1 → S+ 57 to 64

    60 on average

    1. 1Reroll Block→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll Survival Willpower +1→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  11. +12
    Enraged Kromede RingB 20 → S+ 56 to 57

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision10% a try
    2. 2Reroll Block→ ideally Might, Attack or Precision5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision

    Then bind it fully.

  12. +10
    Gartua CloakD 3 → S+ 64 to 69

    65 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
    4. 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. +3
    Parchment of VigorB 19 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  2. +1
    Bell of VigorA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
  3. +2
    Compass of MagicS 36 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1

Bind or enchant

Can't reach S+