Rerolls
How we plan
+12Up nextNuakum GuardD 0 → S+ 60 to 6361 on average
- 1Reroll Back Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision34% a try
- 2Reroll MP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision28%
- 3Reroll Burst Arrow +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision22%
- 4Reroll Snare Shot +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+12Aulamus BowD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance36% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30%
- 3Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 4Reroll Burst Arrow +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsD 0 → S+ 57 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed31% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25%
- 3Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 4Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Enraged Kromede EarringsD 4 → S+ 57 to 6662 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed30% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed24%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
- 4Reroll Vigilant Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 56 to 6962 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance22% a try
- 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance18%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance14%
- 4Reroll Revitalization Contract +1→ ideally Damage Boost, Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Enraged Kromede NecklaceA 28 → S+ 55 to 6460 on average
- 1Reroll Block→ ideally Might, Combat Speed, Attack or Precision19% a try
- 2Reroll Vigilant Eye +1→ ideally Might, Combat Speed, Attack or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Precision
- Good+13
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Hunter's Soul +1
Then bind it fully.
+10Enraged Kromede RingB 21 → S+ 55 to 7161 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision21% a try
- 2Reroll Defense→ ideally Might or Precision16%
- 3Reroll Accuracy→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+10Nuakum PauldronsB 13 → S+ 55 to 6961 on average
- 1Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll Revitalization Contract +1→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+11Enraged Kromede RingS 47 → S+ 56 to 6761 on average
- 1Reroll Evasion→ ideally Might14% a try
Reroll it until it lands one of these:
- Best+19
- Might
- Fine+8 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Burst Arrow +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6964 on average
- 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance14%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance10%
- 4Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum GlovesC 6 → S+ 60 to 6964 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance17% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance14%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance10%
- 4Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakD 0 → S+ 56 to 7660 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase15% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase12%
- 3Reroll MP→ ideally Double Chance or Attack increase9%
- 4Reroll Rooting Eye +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesD 2 → S+ 61 to 6964 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum HelmA 28 → S+ 60 to 6863 on average
- 1Reroll HP→ ideally Attack increase or Attack9% a try
- 2Reroll Concentrated Fire +1→ ideally Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Parchment of MagicB 18 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
+2Chalice of VigorA 29 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Mirror of MagicA 23 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bind or enchant
Bell of MagicA 30 → S+ 67Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Compass of Magic.