CGear
Rerolls
How we plan
+6Up nextAulamus EarringsB 16 → S+ 57 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy22% a try
- 2Reroll Radiant Benediction +1→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy17%
- 3Reroll Warm Benediction +1→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Precision Attack Move Speed Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+11Gartua BreastplateC 10 → S+ 55 to 6360 on average
- 1Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance13% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance10%
- 3Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Gartua GlovesB 16 → S+ 56 to 6961 on average
- 1Reroll Front Defense→ ideally Attack14% a try
- 2Reroll HP→ ideally Attack10%
- 3Reroll Survival Willpower +1→ ideally Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Gartua GreavesD 3 → S+ 57 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Radiant Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+11Gartua CloakD 3 → S+ 65 to 7066 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase10% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
- 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase5%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Dartan PauldronsC 11 → S+ 57 to 6059 on average
- 1Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost13% a try
- 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost9%
- 3Reroll Healing Enhancement +1→ ideally Attack, Double Chance or Critical Damage Boost7%
- 4Reroll Critical Hit→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma HelmD 5 → S+ 58 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+11Spiritforged MaceC 8Its lines are fixed.
+11Spiritforged GuardC 6Its lines are fixed.
Anguish BootsD 0Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.