Rerolls
How we plan
+15Up nextEnraged Kromede EarringsC 9 → S+ 55 to 5756 on average
- 1Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed24% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed19%
- 3Reroll HP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Critical Hit Move Speed
Then bind it fully.
+15Enraged Kromede RingD 2 → S+ 56 to 7063 on average
- 1Reroll MP→ ideally Might or Precision22% a try
- 2Reroll Defiance +1→ ideally Might or Precision18%
- 3Reroll Accuracy→ ideally Might or Precision15%
- 4Reroll Critical Hit→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+15Enraged Kromede NecklaceB 22 → S+ 60 to 6463 on average
- 1Reroll Block→ ideally Critical Hit, Combat Speed, Accuracy or Precision19% a try
- 2Reroll Natural HP Regen→ ideally Critical Hit, Combat Speed, Accuracy or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Combat Speed Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+15Enraged Kromede RingA 23 → S+ 56 to 7062 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
- 2Reroll Defense→ ideally Might or Precision15%
- 3Reroll Winter's Shackles +1→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+15Enraged Kromede EarringsB 20 → S+ 61 to 6563 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Accuracy or Move Speed20% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
- 3Reroll Cold Snap +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Nuakum PauldronsD 0 → S+ 60 to 6963 on average
- 1Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack19% a try
- 2Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack15%
- 3Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack12%
- 4Reroll Grace of Resistance +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+11Nuakum BreastplateB 21 → S+ 57 to 6963 on average
- 1Reroll Front Defense→ ideally Attack or Perfect Chance17% a try
- 2Reroll Fire Mark +1→ ideally Attack or Perfect Chance13%
- 3Reroll Status Effect Resist→ ideally Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+11 to +14
- Accuracy Defense increase
Then bind it fully.
+11Nuakum BootsA 31 → S+ 56 to 7164 on average
- 1Reroll MP→ ideally Move Speed15% a try
- 2Reroll Constitution→ ideally Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Move Speed
- Good+15
- Robe of Flame +1
- Fine+9 to +14
- Critical Hit Accuracy Defense increase
Then bind it fully.
+11Nuakum GreavesB 15 → S+ 59 to 7363 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Attack14% a try
- 2Reroll Defense→ ideally Attack increase, Damage Tolerance or Attack11%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Damage Tolerance Attack
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+15Nuakum HelmD 1 → S+ 59 to 7162 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Attack increase16% a try
- 2Reroll Back Defense→ ideally Attack, Double Chance or Attack increase12%
- 3Reroll MP→ ideally Attack, Double Chance or Attack increase9%
- 4Reroll Fire Mark +1→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+11Nuakum GlovesS 35 → S+ 58 to 5959 on average
- 1Reroll Fire Mark +1→ ideally Combat Speed, Attack or Perfect Chance7% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
Then bind it fully.
+11Nuakum CloakD 3 → S+ 62 to 6663 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Bind or enchant
+15Splendent Dark Dragon Lord SpellbookS 48 → S+ 62Bind it fully
+15Vakron GuardS 45 → S+ 58Bind it fully
+2Bell of MagicS 48 → S+ 74Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Magic, Compass of Magic, Mirror of Vigor.