Rerolls
How we plan
+10Up nextNuakum GuardB 14 → S+ 60 to 6461 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision31% a try
- 2Reroll Critical Attack→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision25%
- 3Reroll Defiance +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede EarringsA 22 → S+ 56 to 5857 on average
- 1Reroll Flight Power→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed17% a try
- 2Reroll Evasion→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Critical Hit Move Speed
Then bind it fully.
+10Berk RingB 15 → S+ 56 to 6660 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision20% a try
- 2Reroll Block→ ideally Might or Precision16%
- 3Reroll Frost +1→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Attack
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Gartua RingS 39 → S+ 60 to 6461 on average
- 1Reroll Frost Burst +1→ ideally Precision14% a try
Reroll it until it lands one of these:
- Best+18
- Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6459 on average
- 1Reroll Regeneration→ ideally Attack, Double Chance or Critical Damage Boost19% a try
- 2Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost16%
- 3Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost12%
- 4Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus NecklaceB 20 → S+ 55 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision21% a try
- 2Reroll HP→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision15%
- 3Reroll Cold Snap +1→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum BreastplateD 4 → S+ 59 to 6963 on average
- 1Reroll HP→ ideally Damage Boost, Attack or Perfect Chance19% a try
- 2Reroll Vitality Evaporation +1→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll Robe of Cold +1→ ideally Damage Boost, Attack or Perfect Chance11%
- 4Reroll Fire Mark +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+14
- Accuracy
Then bind it fully.
+10Aulamus EarringsS 36 → S+ 57 to 6159 on average
- 1Reroll Grace of Resistance +1→ ideally Might, Attack, Critical Hit or Move Speed17% a try
- 2Reroll Robe of Cold +1→ ideally Might, Attack, Critical Hit or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 57 to 6760 on average
- 1Reroll Defense→ ideally Combat Speed or Perfect Chance16% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed or Perfect Chance12%
- 3Reroll Status Effect Resist→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum GreavesD 2 → S+ 59 to 7362 on average
- 1Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll Cold Snap +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Vakron BootsC 8 → S+ 59 to 6261 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance10% a try
- 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
- 3Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 61 to 6662 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Robe of Earth +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+10Vakron CloakB 13 → S+ 64 to 6765 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Grace of Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Bell of MagicB 15 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
+3Compass of MagicA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
+1Parchment of MagicA 32 → S+ 57Enchant it fully
+2Mirror of MagicS 45 → S+ 64Enchant it fully
Can't reach S+
+10Rupture TomeA 27Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.