kiskInstall

AsmodiansLv 45 RangerZikelSinful

ItzHypnotikk

121,929 CP
BGear
  1. +15
    Splendent Dark Dragon Lord BowS 38 → S+ 60 to 62

    61 on average

    1. 1Reroll Critical Attack→ ideally Precision, Damage Boost or Multi-hit Chance22% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Precision Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +5
    Enraged Kromede EarringsC 12 → S+ 56 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
    3. 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceA 22 → S+ 55 to 63

    61 on average

    1. 1Reroll MP→ ideally Critical Hit, Might, Combat Speed or Attack24% a try
    2. 2Reroll HP→ ideally Critical Hit, Might, Combat Speed or Attack18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack
    Good+13
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Hunter's Soul +1

    Then bind it fully.

  4. +7
    Aulamus EarringsA 22 → S+ 55 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Critical Hit or Move Speed17% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  5. +5
    Nuakum BreastplateC 9 → S+ 56 to 65

    61 on average

    1. 1Reroll Block→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Unyielding Resolve +1→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Aulamus RingA 26 → S+ 57 to 66

    60 on average

    1. 1Reroll Defense→ ideally Precision18% a try
    2. 2Reroll Critical Hit Resist→ ideally Precision14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision
    Good+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
    Fine+9
    Critical Hit

    Then bind it fully.

  7. Nuakum GlovesD 3 → S+ 60 to 69

    64 on average

    1. 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance17% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance13%
    3. 3Reroll Vigilant Eye +1→ ideally Combat Speed, Attack or Perfect Chance10%
    4. 4Reroll Hunter's Soul +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +5
    Vakron PauldronsB 14 → S+ 59 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Concentrated Fire +1→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Endurance Penetration→ ideally Attack, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +6
    Vakron BootsA 30 → S+ 58 to 65

    61 on average

    1. 1Reroll Defense→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance
    Good+14
    Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. Nuakum GreavesB 14 → S+ 61 to 66

    63 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  11. +5
    Nuakum CloakC 11 → S+ 56 to 76

    61 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16
    Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  12. +10
    Aulamus RingA 34 → S+ 57 to 66

    61 on average

    1. 1Reroll Accuracy→ ideally Might or Precision12% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  13. +6
    Vakron HelmB 16 → S+ 56 to 66

    59 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase8%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

Arcana crafts

  1. Bell of VigorD 2 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  2. Compass of MagicB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  3. Parchment of MagicA 23 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. Chalice of VigorA 23 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1

Bind or enchant

Can't reach S+