kiskInstall

AsmodiansLv 45 SorcererZikelFate

KingYote

150,253 CP
AGear
  1. +12
    Enraged Kromede EarringsB 12 → S+ 61 to 65

    64 on average

    1. 1Reroll Block→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed26% a try
    2. 2Reroll MP→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed20%
    3. 3Reroll Natural HP Regen→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Accuracy Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +13
    Enraged Kromede EarringsA 24 → S+ 56 to 57

    57 on average

    1. 1Reroll HP→ ideally Might, Precision, Attack, Accuracy or Move Speed18% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack, Accuracy or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed

    Then bind it fully.

  3. +13
    Nuakum BreastplateB 18 → S+ 57 to 69

    63 on average

    1. 1Reroll Dexterity→ ideally Attack or Perfect Chance18% a try
    2. 2Reroll Block→ ideally Attack or Perfect Chance14%
    3. 3Reroll HP→ ideally Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  4. +13
    Enraged Kromede RingS 40 → S+ 59 to 65

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might or Precision12% a try

    Reroll it until it lands one of these:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Hellfire +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  5. +13
    Enraged Kromede NecklaceB 21 → S+ 60 to 64

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Accuracy or Precision20% a try
    2. 2Reroll Absorb Essence +1→ ideally Might, Combat Speed, Attack, Accuracy or Precision15%
    3. 3Reroll Robe of Cold +1→ ideally Might, Combat Speed, Attack, Accuracy or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Combat Speed Attack Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +12
    Nuakum BootsD 3 → S+ 58 to 71

    62 on average

    1. 1Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance19% a try
    2. 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance15%
    3. 3Reroll Robe of Earth +1→ ideally Move Speed, Attack or Perfect Chance11%
    4. 4Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  7. +13
    Nuakum PauldronsA 25 → S+ 60 to 63

    61 on average

    1. 1Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack12% a try
    2. 2Reroll Cold Snap +1→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+15
    Critical Hit

    Then bind it fully.

  8. +12
    Nuakum GlovesA 23 → S+ 59 to 71

    64 on average

    1. 1Reroll Grace of Resistance +1→ ideally Attack or Perfect Chance16% a try
    2. 2Reroll Status Effect Resist→ ideally Attack or Perfect Chance12%
    3. 3Reroll Constitution→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  9. +12
    Nuakum GreavesB 19 → S+ 59 to 73

    63 on average

    1. 1Reroll Cold Snap +1→ ideally Attack increase, Damage Tolerance or Attack13% a try
    2. 2Reroll Robe of Earth +1→ ideally Attack increase, Damage Tolerance or Attack10%
    3. 3Reroll Vitality Evaporation +1→ ideally Attack increase, Damage Tolerance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack increase Damage Tolerance Attack
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  10. +13
    Nuakum HelmB 19 → S+ 59 to 68

    61 on average

    1. 1Reroll HP→ ideally Attack, Double Chance or Attack increase11% a try
    2. 2Reroll Constitution→ ideally Attack, Double Chance or Attack increase8%
    3. 3Reroll Accuracy→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+13
    Incoming Heal

    Then bind it fully.

  11. +12
    Nuakum CloakB 12 → S+ 58 to 62

    59 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase5% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Can't reach S+

Already S+: Enraged Kromede Ring, Chalice of Vigor, Parchment of Vigor, Bell of Magic, Mirror of Vigor.