kiskInstall

AsmodiansLv 45 ChanterZikelProbablyBad

Minah

104,450 CP
BGear
  1. +10
    Vakron GuardA 28 → S+ 56 to 59

    57 on average

    1. 1Reroll Incandescent Blow +1→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll Spinning Strike +1→ ideally Might, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed25% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack or Move Speed20%
    3. 3Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
    4. 4Reroll HP→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed24% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed19%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed15%
    4. 4Reroll Defense→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceC 11 → S+ 55 to 59

    57 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +119% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +114%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Aulamus RingA 26 → S+ 55 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Might or Precision12% a try
    2. 2Reroll Block→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  6. +10
    Aulamus RingC 5 → S+ 58 to 65

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision19% a try
    2. 2Reroll Flight Power→ ideally Might or Precision14%
    3. 3Reroll Defense→ ideally Might or Precision11%
    4. 4Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  7. +10
    Vakron GreavesA 26 → S+ 55 to 61

    58 on average

    1. 1Reroll MP→ ideally Attack increase or Damage Tolerance12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase or Damage Tolerance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron GlovesD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll HP→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron BootsD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Raging Spell +1→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Vakron BreastplateD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance14% a try
    2. 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll Protection Circle +1→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Blessing of Life +1→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron PauldronsD 4 → S+ 60 to 65

    62 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll Earth's Promise +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  12. +10
    Vakron CloakC 9 → S+ 56 to 66

    60 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase7%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  13. +10
    Vakron HelmB 19 → S+ 58 to 65

    60 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Accuracy→ ideally Double Chance or Attack increase7%
    3. 3Reroll Incoming Heal→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorC 11 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. Parchment of VigorA 23 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  3. Bell of MagicB 22 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+