Rerolls
How we plan
+10Up nextEnraged Kromede EarringsS 44 → S+ 56 to 6563 on average
- 1Reroll Defense→ ideally Precision, Attack or Critical Hit22% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Precision Attack Critical Hit
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+8 to +12
- Hunter's Soul +1 Concentrated Fire +1
Then bind it fully.
+10Enraged Kromede NecklaceA 26 → S+ 55 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision20% a try
- 2Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Precision
- Good+13
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Hunter's Soul +1
Then bind it fully.
+10Enraged Kromede EarringsA 33 → S+ 57 to 6562 on average
- 1Reroll HP→ ideally Might, Precision, Critical Hit or Accuracy22% a try
- 2Reroll Rooting Eye +1→ ideally Might, Precision, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+12
- Hunter's Soul +1
Then bind it fully.
+11Nuakum PauldronsA 28 → S+ 55 to 6359 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack16% a try
- 2Reroll Vigilant Eye +1→ ideally Double Chance, Critical Damage Boost or Attack12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+16
- Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BreastplateA 26 → S+ 58 to 6562 on average
- 1Reroll Front Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll Wind Vigor +1→ ideally Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum BootsA 29 → S+ 60 to 6662 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Vigilant Eye +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum GlovesB 19 → S+ 61 to 6965 on average
- 1Reroll Evasion→ ideally Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance10%
- 3Reroll Melee Fire +1→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum GreavesB 18 → S+ 62 to 6965 on average
- 1Reroll Critical Damage Defense→ ideally Damage Tolerance, Attack or Perfect Chance12% a try
- 2Reroll HP→ ideally Damage Tolerance, Attack or Perfect Chance9%
- 3Reroll Vigilant Eye +1→ ideally Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingS 45 → S+ 56 to 6259 on average
- 1Reroll Burst Arrow +1→ ideally Might or Attack14% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Might Attack
- Fine+14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Nuakum HelmB 17 → S+ 59 to 7163 on average
- 1Reroll HP→ ideally Double Chance or Attack increase11% a try
- 2Reroll Revitalization Contract +1→ ideally Double Chance or Attack increase8%
- 3Reroll Rooting Eye +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+15Nuakum CloakS 39 → S+ 60 to 7664 on average
- 1Reroll Status Effect Resist→ ideally Attack increase10% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
- Fine+6
- Critical Hit
Then bind it fully.
Arcana crafts
Bell of VigorA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Bind or enchant
+3Chalice of VigorS 44 → S+ 55Enchant it fully
+1Parchment of VigorS 53 → BiS 94Enchant it fully
+1Mirror of VigorS 44 → S+ 80Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Ebony Dragon Lord Bow, Nuakum Guard, Splendent Ebony Dragon Lord Ring, Compass of Vigor.