Rerolls
How we plan
+15Up nextAulamus MaceA 24 → S+ 56 to 5958 on average
- 1Reroll Block→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance24% a try
- 2Reroll Light of Regeneration +1→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsC 7 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit27% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Debilitating Mark +1→ ideally Might or Precision11%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus NecklaceC 10 → S+ 57 to 5857 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision or Accuracy19% a try
- 2Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Accuracy13%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Accuracy
Then bind it fully.
+10Aulamus RingB 16 → S+ 55 to 6760 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision14% a try
- 2Reroll Chain of Torment +1→ ideally Might or Precision11%
- 3Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Aulamus EarringsA 22 → S+ 56 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Move Speed or Critical Hit21% a try
- 2Reroll HP→ ideally Might, Precision, Move Speed or Critical Hit15%
- 3Reroll Healing Enhancement +1→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Gartua BreastplateD 3 → S+ 55 to 6760 on average
- 1Reroll HP→ ideally Damage Boost, Attack or Perfect Chance16% a try
- 2Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Healing Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 60 to 7164 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron PauldronsA 32 → S+ 57 to 6760 on average
- 1Reroll Perfect Resist→ ideally Critical Damage Boost or Double Chance11% a try
- 2Reroll Natural MP Regen→ ideally Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance
- Good+14
- Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+11Nuakum BootsA 34 → S+ 57 to 7263 on average
- 1Reroll Block→ ideally Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+8 to +9
- Defense increase Critical Hit
Then bind it fully.
+10Vakron HelmB 16 → S+ 56 to 6458 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron GlovesB 20 → S+ 58 to 6060 on average
- 1Reroll Back Defense→ ideally Combat Speed or Attack7% a try
- 2Reroll Radiant Benediction +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+17
- Perfect Chance
Then bind it fully.
+10Vakron CloakD 3 → S+ 65 to 7066 on average
- 1Reroll Endurance→ ideally Double Chance or Attack increase10% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Warm Benediction +1→ ideally Double Chance or Attack increase5%
- 4Reroll Critical Hit→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorB 20 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Compass of MagicB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+1Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bell of MagicC 12 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Can't reach S+
+13Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-30 04:38 UTC. Their page looks them up again when it's opened in a browser.