kiskInstall

AsmodiansLv 45 ClericZikelVendicta

Reyn

110,028 CP
BGear
  1. +10
    Nuakum GuardS 42 → S+ 60

    60 on average

    1. 1Reroll Bolt +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might17% a try

    Reroll it until it lands one of these:

    Best+16
    Weapon Damage Boost Damage Boost Multi-hit Chance Might

    Then bind it fully.

  2. +10
    Aulamus EarringsB 21 → S+ 56 to 59

    57 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit22% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
    3. 3Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+14
    Accuracy

    Then bind it fully.

  3. +10
    Aulamus NecklaceD 1 → S+ 57 to 59

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  4. +10
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
    2. 2Reroll MP→ ideally Might or Precision15%
    3. 3Reroll Chain of Torment +1→ ideally Might or Precision11%
    4. 4Reroll Block→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Gartua PauldronsD 0 → S+ 57 to 67

    60 on average

    1. 1Reroll Willpower→ ideally Attack, Critical Damage Boost or Double Chance17% a try
    2. 2Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance14%
    3. 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Survival Willpower +1→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  6. +10
    Aulamus RingA 30 → S+ 55 to 66

    59 on average

    1. 1Reroll MP→ ideally Might or Precision13% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Radiant Recovery +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateS 37 → S+ 56 to 71

    64 on average

    1. 1Reroll Warm Benediction +1→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll Healing Enhancement +1→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Fine+11 to +14
    Earth's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  8. +10
    Vakron BootsD 2 → S+ 64 to 68

    66 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Defense→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Nuakum GreavesB 19 → S+ 61 to 71

    64 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Attack or Perfect Chance10% a try
    2. 2Reroll Evasion→ ideally Attack increase, Attack or Perfect Chance8%
    3. 3Reroll Constitution→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron GlovesB 15 → S+ 65 to 69

    66 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed or Attack10% a try
    2. 2Reroll Dexterity→ ideally Combat Speed or Attack7%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1

    Then bind it fully.

  11. +14
    Vakron HelmB 16 → S+ 56 to 64

    59 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Heal Block +1→ ideally Double Chance or Attack increase7%
    3. 3Reroll Warm Benediction +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  12. +11
    Vakron CloakB 19 → S+ 65 to 70

    67 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance9% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance6%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  13. +10
    Enraged Kromede EarringsS 46 → S+ 56 to 61

    59 on average

    1. 1Reroll Healing Enhancement +1→ ideally Might, Precision, Move Speed or Accuracy13% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Move Speed Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Bell of MagicD 1 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  2. Compass of VigorB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. Chalice of MagicA 23 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  5. Mirror of MagicA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+