Rerolls
How we plan
+12Up nextAulamus DaggerB 14 → S+ 57 to 5857 on average
- 1Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance29% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance23%
- 3Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance
Then bind it fully.
+10Vakron GuardA 24 → S+ 56 to 5757 on average
- 1Reroll Critical Attack→ ideally Might, Damage Boost, Combat Speed, Multi-hit Chance or Precision24% a try
- 2Reroll Defiance +1→ ideally Might, Damage Boost, Combat Speed, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Damage Boost Combat Speed Multi-hit Chance Precision
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 58 to 6460 on average
- 1Reroll Apply Poison +1→ ideally Attack, Precision or Move Speed20% a try
- 2Reroll Revitalization Contract +1→ ideally Attack, Precision or Move Speed17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Enraged Kromede RingC 10 → S+ 58 to 7065 on average
- 1Reroll Critical Hit Resist→ ideally Attack or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Attack or Precision15%
- 3Reroll Block→ ideally Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Aulamus EarringsA 33 → S+ 57 to 6459 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Move Speed19% a try
- 2Reroll Determination +1→ ideally Might, Precision or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1
- Fine+12
- Critical Hit
Then bind it fully.
+9Vakron BreastplateD 3 → S+ 57 to 6561 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Determination +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+11Aulamus NecklaceB 14 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision22% a try
- 2Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision17%
- 3Reroll Ambush Stance +1→ ideally Combat Speed, Attack, Might or Precision14%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron PauldronsB 16 → S+ 59 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Attack or Double Chance14% a try
- 2Reroll Block→ ideally Attack or Double Chance11%
- 3Reroll Critical Hit→ ideally Attack or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingS 39 → S+ 56 to 5756 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack9% a try
Reroll it until it lands one of these:
- Best+16 to +18
- Might Precision Attack
Then bind it fully.
+10Vakron GlovesB 13 → S+ 55 to 6560 on average
- 1Reroll Evasion→ ideally Combat Speed or Perfect Chance13% a try
- 2Reroll Back Defense→ ideally Combat Speed or Perfect Chance11%
- 3Reroll Critical Hit→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Fine+10
- Impact Hit +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 57 to 6761 on average
- 1Reroll Endurance Penetration→ ideally Attack increase or Double Chance13% a try
- 2Reroll Dexterity→ ideally Attack increase or Double Chance10%
- 3Reroll Natural MP Regen→ ideally Attack increase or Double Chance8%
- 4Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Vakron BootsA 26 → S+ 60 to 6361 on average
- 1Reroll Perfect Resist→ ideally Move Speed or Perfect Chance8% a try
- 2Reroll Back Defense→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Vakron HelmC 10 → S+ 59 to 6461 on average
- 1Reroll Willpower→ ideally Attack increase or Double Chance9% a try
- 2Reroll Defense→ ideally Attack increase or Double Chance7%
- 3Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Double Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron GreavesA 28 → S+ 59 to 6160 on average
- 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Impact Hit +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Rear Smite +1
Then bind it fully.
Arcana crafts
Compass of VigorD 0 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Bell of VigorD 1 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Chalice of VigorC 12 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Mirror of MagicB 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Parchment of MagicB 15 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.