kiskInstall

AsmodiansLv 45 AssassinZikelFunAllowed

Tabby

153,317 CP
AGear
  1. +15
    Enraged Kromede EarringsB 14 → S+ 55 to 67

    61 on average

    1. 1Reroll Apply Poison +1→ ideally Might, Attack, Move Speed or Precision24% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Attack, Move Speed or Precision20%
    3. 3Reroll MP→ ideally Might, Attack, Move Speed or Precision16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Exploit Weakness +1 Rear Smite +1 Impact Hit +1
    Fine+13
    Critical Hit

    Then bind it fully.

  2. +15
    Nuakum GuardS 39 → S+ 62 to 63

    62 on average

    1. 1Reroll Insignia Explosion +1→ ideally Damage Boost, Multi-hit Chance or Precision20% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Damage Boost Multi-hit Chance Precision
    Good+14
    Attack

    Then bind it fully.

  3. +15
    Aulamus DaggerS 36 → S+ 58

    58 on average

    1. 1Reroll Critical Attack→ ideally Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance19% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Weapon Damage Boost Damage Boost Precision Multi-hit Chance

    Then bind it fully.

  4. +13
    Enraged Kromede NecklaceA 33 → S+ 59 to 63

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Attack17% a try

    Reroll it until it lands one of these:

    Best+17
    Might Attack
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  5. +15
    Enraged Kromede RingA 31 → S+ 57 to 60

    59 on average

    1. 1Reroll Flight Power→ ideally Attack or Precision13% a try

    Reroll it until it lands one of these:

    Best+18
    Attack Precision
    Good+15
    Quick Slice +1 Insignia Explosion +1 Savage Roar +1

    Then bind it fully.

  6. +1
    Nuakum PauldronsB 15 → S+ 57 to 69

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack15% a try
    2. 2Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack12%
    3. 3Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14
    Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  7. +15
    Nuakum BreastplateB 16 → S+ 61 to 69

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance11%
    3. 3Reroll Constitution→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1
    Fine+13
    Impact Hit +1

    Then bind it fully.

  8. +10
    Nuakum BootsB 16 → S+ 56 to 69

    62 on average

    1. 1Reroll Dexterity→ ideally Perfect Chance or Attack14% a try
    2. 2Reroll Front Defense→ ideally Perfect Chance or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Perfect Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Perfect Chance Attack
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+9 to +13
    Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  9. +11
    Enraged Kromede RingA 29 → S+ 57 to 70

    63 on average

    1. 1Reroll Intelligence→ ideally Might or Precision11% a try
    2. 2Reroll Flight Power→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Insignia Explosion +1 Heart Gore +1 Savage Roar +1
    Fine+10
    Ambush +1

    Then bind it fully.

  10. +15
    Nuakum HelmB 16 → S+ 56 to 69

    62 on average

    1. 1Reroll Evasion→ ideally Attack increase or Attack13% a try
    2. 2Reroll Heightened Sixth Sense +1→ ideally Attack increase or Attack11%
    3. 3Reroll Determination +1→ ideally Attack increase or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+10 to +13
    Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  11. +15
    Nuakum GreavesA 31 → S+ 59 to 68

    64 on average

    1. 1Reroll Dexterity→ ideally Perfect Chance or Attack11% a try
    2. 2Reroll Critical Hit→ ideally Perfect Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1
    Fine+10
    Exploit Weakness +1

    Then bind it fully.

  12. +15
    Nuakum GlovesS 36 → S+ 60 to 63

    61 on average

    1. 1Reroll Ambush Stance +1→ ideally Perfect Chance8% a try

    Reroll it until it lands one of these:

    Best+17
    Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  13. +12
    Nuakum CloakB 20 → S+ 62 to 70

    65 on average

    1. 1Reroll Block→ ideally Double Chance12% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance9%
    3. 3Reroll Impact Hit +1→ ideally Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance
    Good+15 to +16
    Rear Smite +1 Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  2. +2
    Bell of MagicS 37 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Mirror of Vigor.