kiskInstall

AsmodiansLv 45 GladiatorZikelFunAllowed

Tok

121,176 CP
CGear
  1. +10
    Vakron GuardA 29 → S+ 56 to 59

    57 on average

    1. 1Reroll Critical Hit→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Precision23% a try
    2. 2Reroll Leaping Slam +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Precision17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Weapon Damage Boost Damage Boost Precision
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsA 25 → S+ 55 to 62

    58 on average

    1. 1Reroll MP→ ideally Might, Attack or Move Speed20% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  3. +10
    Vakron BreastplateD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance18% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance15%
    3. 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance12%
    4. 4Reroll MP→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceC 6 → S+ 56 to 62

    59 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might or Precision22% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision17%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision12%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Vakron GlovesC 11 → S+ 58 to 63

    60 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  6. +10
    Vakron GreavesC 8 → S+ 57 to 64

    60 on average

    1. 1Reroll Front Defense→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Impact Hit +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  7. +10
    Vakron HelmB 15 → S+ 57 to 66

    60 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Survival Stance +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14
    Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +10
    Gartua RingB 20 → S+ 60 to 66

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Rush Strike +1→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack9%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  9. +10
    Aulamus RingB 22 → S+ 60 to 66

    63 on average

    1. 1Reroll HP→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Sword Aura Rampage +1→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack9%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  10. +10
    Vakron CloakB 14 → S+ 64 to 69

    65 on average

    1. 1Reroll Critical Hit→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase5%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorD 4 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  2. Bell of VigorD 1 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
  3. Compass of VigorB 18 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1

Can't reach S+