Rerolls
How we plan
+10Up nextEnraged Kromede EarringsC 11 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Accuracy24% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Accuracy19%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede NecklaceA 35 → S+ 56 to 6059 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Precision or Critical Hit18% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Combat Speed Attack Precision Critical Hit
- Fine+12
- Earth's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsB 14 → S+ 55 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy24% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Accuracy19%
- 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingD 3 → S+ 55 to 7264 on average
- 1Reroll Evasion→ ideally Might or Precision18% a try
- 2Reroll MP→ ideally Might or Precision14%
- 3Reroll Chain of Torment +1→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Gartua BreastplateB 14 → S+ 55 to 6761 on average
- 1Reroll Dexterity→ ideally Damage Boost or Attack15% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost or Attack12%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 56 to 7363 on average
- 1Reroll Block→ ideally Combat Speed or Attack17% a try
- 2Reroll MP→ ideally Combat Speed or Attack13%
- 3Reroll Radiant Benediction +1→ ideally Combat Speed or Attack10%
- 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Enraged Kromede RingA 25 → S+ 55 to 6660 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision12% a try
- 2Reroll Defense→ ideally Might or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1
Then bind it fully.
+10Nuakum PauldronsA 23 → S+ 58 to 6461 on average
- 1Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack10% a try
- 2Reroll Warm Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 57 to 7266 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack10%
- 3Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Radiant Benediction +1→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+12Nuakum GreavesB 17 → S+ 60 to 6763 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum CloakD 3 → S+ 57 to 6458 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase8% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase6%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Spectral HelmC 10 → S+ 5656 on average
- 1Reroll Defense→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +18% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +15%
- 3Reroll Heal Block +1→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +13%
- 4Reroll Incoming Heal→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Double Chance Attack Attack increase Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of VigorB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bind or enchant
Chalice of VigorA 34 → S+ 75Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerB 14Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.