Rerolls
How we plan
+14Up nextAulamus SpellbookB 13 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Frost +1→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance23%
- 3Reroll Flame Arrow +1→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+15Enraged Kromede EarringsA 27 → S+ 61 to 6563 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Critical Hit18% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit
- Good+13
- Robe of Flame +1
Then bind it fully.
+15Enraged Kromede EarringsC 12 → S+ 61 to 6563 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed20% a try
- 2Reroll Grace of Resistance +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed15%
- 3Reroll Absorb Essence +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+15Enraged Kromede NecklaceA 28 → S+ 60 to 6463 on average
- 1Reroll Critical Hit Resist→ ideally Critical Hit, Might, Accuracy or Precision18% a try
- 2Reroll Defense→ ideally Critical Hit, Might, Accuracy or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+15Enraged Kromede RingA 25 → S+ 58 to 7062 on average
- 1Reroll Flame Scattershot +1→ ideally Might or Precision13% a try
- 2Reroll Accuracy→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+15Nuakum BootsD 0 → S+ 58 to 7162 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance19% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance15%
- 3Reroll Revitalization Contract +1→ ideally Move Speed, Attack or Perfect Chance11%
- 4Reroll Cold Snap +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+15Nuakum GlovesA 28 → S+ 57 to 7165 on average
- 1Reroll Cold Snap +1→ ideally Combat Speed15% a try
- 2Reroll Fire Mark +1→ ideally Combat Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed
- Good+15
- Robe of Flame +1
- Fine+8 to +14
- Critical Hit Accuracy Defense increase
Then bind it fully.
+15Nuakum PauldronsB 13 → S+ 60 to 6963 on average
- 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack15% a try
- 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack11%
- 3Reroll Grace of Resistance +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14
- Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+10Nuakum BreastplateA 26 → S+ 59 to 6562 on average
- 1Reroll Grace of Resistance +1→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Vitality Evaporation +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14
- Critical Hit
Then bind it fully.
+15Nuakum GreavesD 3 → S+ 59 to 7362 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll Fire Mark +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Aulamus RingS 38 → S+ 57 to 6660 on average
- 1Reroll Critical Hit→ ideally Might or Precision13% a try
- 2Reroll Winter's Shackles +1→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+15Nuakum HelmA 28 → S+ 59 to 6660 on average
- 1Reroll Absorb Essence +1→ ideally Attack, Double Chance or Attack increase10% a try
- 2Reroll Robe of Cold +1→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Fine+11
- Critical Hit
Then bind it fully.
+15Nuakum CloakA 30 → S+ 58 to 5959 on average
- 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase2% a try
Reroll it until it lands one of these:
- Best+21
- Double Chance Attack increase
Then bind it fully.
Bind or enchant
Chalice of VigorA 25 → S+ 57Enchant it fully
+2Compass of VigorS 40 → S+ 63Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+4Liberator BraceletD 0Its lines are fixed.
Already S+: Star Dragon Lord Guard, Parchment of Vigor, Bell of Vigor, Mirror of Vigor.
Their gear as kisk last fetched it, at 2026-10-31 22:11 UTC. Their page looks them up again when it's opened in a browser.