Rerolls
How we plan
+10Up nextAulamus DaggerD 0 → S+ 57 to 5958 on average
- 1Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance36% a try
- 2Reroll Front Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance30%
- 3Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance24%
- 4Reroll Defiance +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Vakron GuardD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision36% a try
- 2Reroll Front Attack→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision30%
- 3Reroll Accuracy→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision24%
- 4Reroll Shadowstrike +1→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Damage Boost Combat Speed Weapon Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsB 22 → S+ 55 to 6761 on average
- 1Reroll Block→ ideally Might, Attack, Move Speed or Precision26% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed or Precision21%
- 3Reroll Accuracy→ ideally Might, Attack, Move Speed or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed20%
- 3Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 59 to 6563 on average
- 1Reroll Intelligence→ ideally Might, Precision or Attack19% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack16%
- 3Reroll MP→ ideally Might, Precision or Attack12%
- 4Reroll Natural HP Regen→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Nuakum BreastplateB 14 → S+ 57 to 6863 on average
- 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Damage Boost Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+10Vakron PauldronsD 2 → S+ 57 to 6561 on average
- 1Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Heightened Sixth Sense +1→ ideally Attack, Critical Damage Boost or Double Chance11%
- 4Reroll Ambush Stance +1→ ideally Attack, Critical Damage Boost or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Gartua RingC 10 → S+ 56 to 6158 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack15% a try
- 2Reroll MP→ ideally Might, Precision or Attack10%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1
Then bind it fully.
+10Aulamus NecklaceB 18 → S+ 58 to 6259 on average
- 1Reroll Block→ ideally Combat Speed, Might or Precision15% a try
- 2Reroll Apply Poison +1→ ideally Combat Speed, Might or Precision12%
- 3Reroll Determination +1→ ideally Combat Speed, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsD 1 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Nuakum GreavesB 15 → S+ 55 to 6861 on average
- 1Reroll Willpower→ ideally Attack increase, Perfect Chance or Attack13% a try
- 2Reroll Front Defense→ ideally Attack increase, Perfect Chance or Attack10%
- 3Reroll Critical Hit→ ideally Attack increase, Perfect Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack increase Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
- Fine+10
- Exploit Weakness +1
Then bind it fully.
+10Nuakum GlovesA 25 → S+ 57 to 6159 on average
- 1Reroll Ambush Stance +1→ ideally Combat Speed, Attack or Perfect Chance10% a try
- 2Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Rear Smite +1
Then bind it fully.
+10Nuakum CloakB 16 → S+ 58 to 7062 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance10% a try
- 2Reroll Defense Break +1→ ideally Attack increase or Double Chance8%
- 3Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Vakron HelmC 12 → S+ 59 to 6461 on average
- 1Reroll Defense→ ideally Attack increase or Double Chance9% a try
- 2Reroll Evasion→ ideally Attack increase or Double Chance7%
- 3Reroll Status Effect Resist→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Double Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 6 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Mirror of VigorB 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
+1Compass of MagicA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Bell of MagicC 9 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Parchment of MagicA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.