kiskInstall

AsmodiansLv 45 ChanterZikelLiability

seraphcanter

165,095 CP
AGear
  1. +15
    Enraged Kromede NecklaceA 23 → S+ 56 to 64

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Combat Speed or Attack23% a try
    2. 2Reroll HP→ ideally Might, Combat Speed or Attack18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +14
    Enraged Kromede EarringsA 24 → S+ 56 to 64

    59 on average

    1. 1Reroll HP→ ideally Might, Precision or Move Speed22% a try
    2. 2Reroll Protection Circle +1→ ideally Might, Precision or Move Speed17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +15
    Enraged Kromede EarringsA 24 → S+ 57 to 61

    58 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed18% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+15
    Accuracy

    Then bind it fully.

  4. +14
    Enraged Kromede RingS 38 → S+ 56 to 70

    61 on average

    1. 1Reroll Wave Blow +1→ ideally Precision25% a try

    Reroll it until it lands one of these:

    Best+18
    Precision
    Good+14 to +15
    Dark Crush +1 Recuperation +1 Spinning Strike +1
    Fine+4 to +11
    Incandescent Blow +1 Rushing Smash +1 Accuracy Critical Hit Impactful Crush +1 Gust Rampage +1

    Then bind it fully.

  5. +14
    Enraged Kromede RingA 26 → S+ 59 to 70

    65 on average

    1. 1Reroll Defiance +1→ ideally Precision or Attack14% a try
    2. 2Reroll Flight Power→ ideally Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision Attack
    Good+14 to +15
    Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  6. +11
    Nuakum GreavesB 15 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Endurance→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+16
    Attack
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +11
    Nuakum BootsB 15 → S+ 60 to 68

    64 on average

    1. 1Reroll Endurance Penetration→ ideally Move Speed or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Move Speed or Perfect Chance9%
    3. 3Reroll HP→ ideally Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +11
    Nuakum BreastplateC 6 → S+ 61 to 69

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Raging Spell +1→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Earth's Promise +1→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +11
    Nuakum CloakD 0 → S+ 57 to 70

    63 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +11
    Nuakum PauldronsA 30 → S+ 55 to 67

    61 on average

    1. 1Reroll Willpower→ ideally Double Chance or Critical Damage Boost11% a try
    2. 2Reroll Accuracy→ ideally Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9
    Inspiring Spell +1

    Then bind it fully.

  11. +11
    Nuakum HelmC 11 → S+ 56 to 65

    59 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Earth's Promise +1→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  12. +13
    Nuakum GlovesS 36 → S+ 64 to 69

    66 on average

    1. 1Reroll Constitution→ ideally Perfect Chance8% a try
    2. 2Reroll Block→ ideally Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Nuakum Guard, Chalice of Vigor, Parchment of Vigor, Bell of Vigor, Mirror of Magic.