kiskInstall

AsmodiansLv 45 TemplarIsraphelMercenary

Aimo

106,713 CP
BGear
  1. +10
    Aulamus NecklaceA 28 → S+ 55 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Attack, Might or Precision24% a try
    2. 2Reroll Guarding Seal +1→ ideally Attack, Might or Precision20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Attack Might Precision
    Good+13 to +14
    Impact Hit +1 Accuracy Critical Hit Insulting Roar +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsC 12 → S+ 57 to 67

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Move Speed or Accuracy26% a try
    2. 2Reroll MP→ ideally Might, Precision, Move Speed or Accuracy21%
    3. 3Reroll Intelligence→ ideally Might, Precision, Move Speed or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Accuracy
    Good+13 to +15
    Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  3. +10
    Aulamus EarringsC 7 → S+ 55 to 63

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed32% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed26%
    3. 3Reroll MP→ ideally Might, Precision, Attack or Move Speed20%
    4. 4Reroll Block→ ideally Might, Precision, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  4. +10
    Enraged Kromede RingD 0 → S+ 58 to 70

    65 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll HP→ ideally Might, Precision or Attack11%
    4. 4Reroll Defense→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Vicious Strike +1 Judgment +1 Pummel +1
    Fine+14
    Punishment +1

    Then bind it fully.

  5. Enraged Kromede RingA 23 → S+ 57 to 62

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack12% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Judgment +1

    Then bind it fully.

  6. +10
    Nuakum GlovesD 0 → S+ 61 to 70

    65 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Attack Perfect Chance
    Good+16
    Fury +1
    Fine+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  7. +10
    Nuakum BootsB 13 → S+ 60 to 67

    63 on average

    1. 1Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Block Pain +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Perfect Chance Attack
    Good+14 to +16
    Fury +1 Impact Hit +1

    Then bind it fully.

  8. +4
    Vakron PauldronsA 29 → S+ 60 to 63

    61 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost10% a try
    2. 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14
    Impact Hit +1

    Then bind it fully.

  9. +10
    Nuakum CloakD 0 → S+ 58 to 70

    63 on average

    1. 1Reroll Endurance→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Willpower→ ideally Attack increase or Double Chance10%
    3. 3Reroll Front Defense→ ideally Attack increase or Double Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15 to +16
    Fury +1 Attack
    Fine+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  10. +10
    Vakron BreastplateC 8 → S+ 59 to 66

    62 on average

    1. 1Reroll Front Defense→ ideally Damage Boost, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll HP→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Block→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  11. +10
    Vakron GreavesC 12 → S+ 58 to 60

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Front Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Fury +1 Attack

    Then bind it fully.

  12. +10
    Vakron HelmD 4 → S+ 58 to 66

    61 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Block→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorC 11 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  2. Chalice of VigorB 14 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  3. Bell of MagicA 27 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  4. Mirror of MagicB 22 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1

Can't reach S+

Already S+: Parchment of Magic.