kiskInstall

AsmodiansLv 45 SpiritmasterIsraphel

GrizzlyG

112,914 CP
BGear
  1. +10
    Aulamus NecklaceC 12 → S+ 57 to 59

    58 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +116%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1

    Then bind it fully.

  2. +11
    Aulamus OrbA 27 → S+ 58 to 59

    59 on average

    1. 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed or Damage Boost19% a try
    2. 2Reroll Front Attack→ ideally Might, Precision, Combat Speed or Damage Boost13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Damage Boost

    Then bind it fully.

  3. +10
    Aulamus EarringsS 46 → S+ 58 to 61

    59 on average

    1. 1Reroll Corrode +1→ ideally Might, Attack, Move Speed or Spirit Strike +121% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Might Attack Move Speed Spirit Strike +1
    Good+13 to +14
    Element Unification +1 Accuracy Spirit Revitalization +1

    Then bind it fully.

  4. +10
    Aulamus RingB 15 → S+ 56 to 60

    58 on average

    1. 1Reroll Block→ ideally Might, Precision, Elemental Fusion +1 or Combustion +117% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112%
    3. 3Reroll Critical Hit→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+15
    Attack Summon: Fire Spirit +1

    Then bind it fully.

  5. +10
    Vakron GlovesA 27 → S+ 60 to 62

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack, Spirit Strike +1 or Mental Focus +111% a try
    2. 2Reroll Back Defense→ ideally Combat Speed, Attack, Spirit Strike +1 or Mental Focus +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Spirit Strike +1 Mental Focus +1

    Then bind it fully.

  6. +10
    Vakron PauldronsD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +114% a try
    2. 2Reroll Defense→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +111%
    3. 3Reroll Spirit Communion +1→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
    4. 4Reroll Consecutive Countercurrent +1→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance Spirit Strike +1
    Good+13 to +15
    Mental Focus +1 Element Unification +1

    Then bind it fully.

  7. +10
    Bakarma BootsB 12 → S+ 57 to 59

    58 on average

    1. 1Reroll Endurance Penetration→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Block→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Natural MP Regen→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Mental Focus +1 Move Speed Attack Perfect Chance

    Then bind it fully.

  8. +10
    Aulamus RingB 14 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Elemental Fusion +1 or Combustion +113% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
    3. 3Reroll Critical Hit→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  9. +10
    Vakron BreastplateC 10 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +115% a try
    2. 2Reroll Back Defense→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +112%
    3. 3Reroll Critical Hit→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +19%
    4. 4Reroll Accuracy→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance Spirit Strike +1
    Good+13 to +15
    Mental Focus +1 Element Unification +1

    Then bind it fully.

  10. +10
    Vakron HelmD 0 → S+ 59 to 65

    61 on average

    1. 1Reroll HP→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +113% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +110%
    3. 3Reroll Consecutive Countercurrent +1→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +17%
    4. 4Reroll Spirit Communion +1→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Spirit Strike +1 Mental Focus +1
    Good+15
    Attack
    Fine+12
    Element Unification +1

    Then bind it fully.

  11. +10
    Vakron CloakC 11 → S+ 58 to 63

    59 on average

    1. 1Reroll Constitution→ ideally Attack increase, Double Chance or Spirit Strike +110% a try
    2. 2Reroll HP→ ideally Attack increase, Double Chance or Spirit Strike +18%
    3. 3Reroll Weapon Damage Tolerance→ ideally Attack increase, Double Chance or Spirit Strike +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Spirit Strike +1
    Good+14 to +16
    Mental Focus +1 Attack

    Then bind it fully.

  12. +10
    Bakarma GreavesA 35 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Spirit Strike +1, Attack increase or Mental Focus +19% a try
    2. 2Reroll Element Unification +1→ ideally Spirit Strike +1, Attack increase or Mental Focus +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Spirit Strike +1 Attack increase Mental Focus +1
    Good+13
    Attack

    Then bind it fully.

Arcana crafts

  1. Parchment of MagicC 11 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
  2. Chalice of VigorC 10 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
  3. Mirror of MagicB 19 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
  4. Compass of MagicB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
  5. Bell of VigorA 25 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1

Can't reach S+

Already S+: Vakron Guard.