Rerolls
How we plan
+3Up nextEnraged Kromede EarringsB 15 → S+ 55 to 6961 on average
- 1Reroll Crossguard +1→ ideally Might, Precision or Attack31% a try
- 2Reroll Block→ ideally Might, Precision or Attack27%
- 3Reroll HP→ ideally Might, Precision or Attack22%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Enraged Kromede EarringsA 26 → S+ 56 to 6360 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Enraged Kromede RingB 14 → S+ 58 to 6964 on average
- 1Reroll Block→ ideally Might, Precision or Attack17% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Defense→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
+5Enraged Kromede RingA 35 → S+ 58 to 6763 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack13% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+5Vakron PauldronsB 14 → S+ 60 to 6361 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 3Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+15
- Impact Hit +1
Then bind it fully.
+10Vakron BootsB 16 → S+ 59 to 6562 on average
- 1Reroll Protection Circle +1→ ideally Move Speed, Perfect Chance or Attack11% a try
- 2Reroll Raging Spell +1→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Earth's Promise +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Wind's Promise +1
Then bind it fully.
+5Nuakum HelmD 3 → S+ 60 to 7063 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Endurance→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+5Nuakum BreastplateB 21 → S+ 61 to 6964 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+6Vakron GreavesB 14 → S+ 58 to 6259 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Endurance→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Attack Preparation +1
Then bind it fully.
+5Vakron CloakC 10 → S+ 56 to 6660 on average
- 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase9% a try
- 2Reroll Critical Hit→ ideally Double Chance or Attack increase7%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus NecklaceA 30 → S+ 55 to 5656 on average
- 1Reroll Crossguard +1→ ideally Combat Speed, Attack, Might or Precision11% a try
- 2Reroll Earth's Promise +1→ ideally Combat Speed, Attack, Might or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
Then bind it fully.
Arcana crafts
+3Parchment of VigorA 35 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+2Compass of MagicA 25 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+2Bell of VigorA 32 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+1Chalice of VigorS 39 → S+ 67Enchant it fully
+2Mirror of VigorS 43 → S+ 58Enchant it fully
Can't reach S+
Corrupted Judicator StaffB 19Its best rolls fall short.
+6Spiritforged GuardC 6Its lines are fixed.
+4Unyielding GlovesC 11Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
+4Liberator BraceletD 0Its lines are fixed.