kiskInstall

AsmodiansLv 45 ClericIsraphelNyerkaholics

Imatuna

118,577 CP
BGear
  1. +10
    Nuakum GuardS 47 → S+ 60 to 63

    61 on average

    1. 1Reroll Critical Attack→ ideally Combat Speed, Damage Boost or Multi-hit Chance19% a try

    Reroll it until it lands one of these:

    Best+16
    Combat Speed Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsS 37 → S+ 55 to 60

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed14% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Attack Move Speed
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingS 37 → S+ 56 to 72

    63 on average

    1. 1Reroll Chain of Torment +1→ ideally Might18% a try
    2. 2Reroll Block→ ideally Might16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Might
    Fine+9 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1 Judgment Thunder +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceD 1 → S+ 57 to 59

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy25% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Prayer of Concentration +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  5. +10
    Nuakum PauldronsD 1 → S+ 58 to 71

    63 on average

    1. 1Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack13%
    3. 3Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Nuakum BreastplateB 14 → S+ 58 to 71

    63 on average

    1. 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Nuakum BootsC 6 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack10%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Enraged Kromede RingA 28 → S+ 57 to 71

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision12% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1

    Then bind it fully.

  9. +10
    Vakron GlovesB 20 → S+ 56 to 69

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack14% a try
    2. 2Reroll Radiant Benediction +1→ ideally Attack10%
    3. 3Reroll Healing Enhancement +1→ ideally Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
    Fine+8
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum HelmD 4 → S+ 59 to 70

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Vakron GreavesD 4 → S+ 57 to 65

    60 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  12. +10
    Nuakum CloakA 32 → S+ 67 to 74

    68 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase5% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Fine+14
    Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorB 18 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  3. Bell of MagicB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+