CGear
Rerolls
How we plan
+10Up nextBakarma BreastplateD 5 → S+ 55 to 5957 on average
- 1Back Defense17% a try
- 3MP14%
- 8HP10%
- 13Hunter's Soul +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Focused Eye +1 Perfect Chance
- Good+13 to +14
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Vakron PauldronsB 15 → S+ 59 to 6361 on average
- 2Front Defense14% a try
- 6HP11%
- 11Concentrated Fire +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Hunter's Resolve +1
Then bind it fully.
+10Bakarma GreavesD 1 → S+ 56 to 5856 on average
- 4Dexterity14% a try
- 7Front Defense11%
- 10Critical Hit Resist8%
- 14Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack increase Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
+10Bakarma CloakD 3 → S+ 65 to 6766 on average
- 5Defense11% a try
- 9Critical Damage Defense8%
- 12HP5%
- 15Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
+10Bakarma GuardS 37Soul Fuse it for one more line.
+5Liberator HelmD 0Its lines are fixed.
+5Divine Canyon GlovesA 26Its best rolls fall short.
+5Liberator BootsD 0Its lines are fixed.
+5Liberator NecklaceD 0Its lines are fixed.
+6Liberator EarringsD 4Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.