kiskInstall

AsmodiansLv 45 ClericIsraphel

KUKUDA

72,981 CP
CGear
  1. +2
    Berk EarringsB 16 → S+ 56 to 57

    56 on average

    1. 1Reroll Flight Power→ ideally Might or Attack16% a try
    2. 2Reroll Block→ ideally Might or Attack11%
    3. 3Reroll HP→ ideally Might or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Attack
    Good+13
    Move Speed Critical Hit

    Then bind it fully.

  2. +6
    Berk RingA 24 → S+ 55 to 66

    61 on average

    1. 1Reroll Lightning Strike Scattershot +1→ ideally Might or Precision8% a try
    2. 2Reroll Defense→ ideally Might or Precision6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Earth's Retribution +1

    Then bind it fully.

  3. +5
    Bakarma BreastplateD 3 → S+ 60 to 62

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack or Damage Boost12% a try
    2. 2Reroll Block→ ideally Attack or Damage Boost9%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Attack or Damage Boost6%
    4. 4Reroll Weapon Damage Tolerance→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +3
    Spectral CloakD 3 → S+ 59 to 61

    59 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +6
    Bakarma HelmB 15 → S+ 58 to 60

    58 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+13
    Earth's Grace +1

    Then bind it fully.

  6. +5
    Spectral PauldronsB 15 → S+ 57 to 58

    57 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +19% a try
    2. 2Reroll MP→ ideally Double Chance, Critical Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +16%
    3. 3Reroll Accuracy→ ideally Double Chance, Critical Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Double Chance Critical Damage Boost Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. Berk EarringsA 31 → S+ 56 to 57

    56 on average

    1. 1Reroll Heal Block +1→ ideally Might or Precision6% a try
    2. 2Reroll Warm Benediction +1→ ideally Might or Precision4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision
    Good+13
    Move Speed

    Then bind it fully.

Can't reach S+