Rerolls
How we plan
+12Up nextAulamus SpellbookS 44 → S+ 56 to 5958 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed or Damage Boost19% a try
Reroll it until it lands one of these:
- Best+15
- Might Combat Speed Damage Boost
- Good+13
- Attack
Then bind it fully.
+11Aulamus RingD 0 → S+ 56 to 6661 on average
- 1Reroll Evasion→ ideally Might or Precision24% a try
- 2Reroll MP→ ideally Might or Precision20%
- 3Reroll Natural MP Regen→ ideally Might or Precision16%
- 4Reroll Defense→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingD 1 → S+ 56 to 6661 on average
- 1Reroll MP→ ideally Might or Precision25% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision20%
- 3Reroll HP→ ideally Might or Precision16%
- 4Reroll Accuracy→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 55 to 5857 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Accuracy, Might or Precision20% a try
- 2Reroll Grace of Resistance +1→ ideally Combat Speed, Attack, Accuracy, Might or Precision15%
- 3Reroll Revitalization Contract +1→ ideally Combat Speed, Attack, Accuracy, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Nuakum PauldronsD 1 → S+ 60 to 6963 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost or Attack20% a try
- 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack15%
- 3Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Attack12%
- 4Reroll Vitality Evaporation +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+10Aulamus EarringsB 19 → S+ 57 to 6159 on average
- 1Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed20% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
- 3Reroll Vitality Evaporation +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Nuakum BreastplateA 27 → S+ 59 to 6562 on average
- 1Reroll Grace of Resistance +1→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Fire Mark +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14
- Critical Hit
Then bind it fully.
+11Nuakum GreavesD 0 → S+ 59 to 7362 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Nuakum GlovesA 32 → S+ 59 to 7063 on average
- 1Reroll Regeneration→ ideally Attack or Perfect Chance11% a try
- 2Reroll Absorb Essence +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Accuracy
Then bind it fully.
+10Nuakum HelmC 8 → S+ 55 to 6558 on average
- 1Reroll Dexterity→ ideally Attack, Double Chance or Attack increase11% a try
- 2Reroll Block→ ideally Attack, Double Chance or Attack increase8%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+13
- Incoming Heal
Then bind it fully.
+10Vakron BootsD 0 → S+ 62 to 6764 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Move Speed or Perfect Chance16% a try
- 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance12%
- 3Reroll MP→ ideally Attack, Move Speed or Perfect Chance8%
- 4Reroll Natural HP Regen→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakC 6 → S+ 65 to 6966 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Absorb Essence +1→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Cold Snap +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+3Chalice of MagicB 12 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+3Bell of VigorA 23 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
+3Parchment of VigorS 44 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Compass of MagicA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+1Mirror of MagicA 30 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Black Claw EarringsC 11Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.