Rerolls
How we plan
+15Up nextNuakum GuardA 28 → S+ 61 to 6362 on average
- 1Reroll Back Attack→ ideally Combat Speed, Damage Boost, Might or Precision25% a try
- 2Reroll Deadshot +1→ ideally Combat Speed, Damage Boost, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Damage Boost Might Precision
- Good+14
- Attack
Then bind it fully.
+13Enraged Kromede NecklaceC 12 → S+ 57 to 6461 on average
- 1Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy26% a try
- 2Reroll Unyielding Resolve +1→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy21%
- 3Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Intelligence→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 3Reroll Defense→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+14Nuakum BreastplateA 32 → S+ 61 to 6965 on average
- 1Reroll Dexterity→ ideally Attack17% a try
- 2Reroll Willpower→ ideally Attack13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6560 on average
- 1Reroll Block→ ideally Might or Precision19% a try
- 2Reroll Evasion→ ideally Might or Precision14%
- 3Reroll Critical Hit Resist→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+12Nuakum PauldronsC 11 → S+ 57 to 6962 on average
- 1Reroll Defense→ ideally Double Chance or Critical Damage Boost18% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost15%
- 3Reroll MP→ ideally Double Chance or Critical Damage Boost11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+12Enraged Kromede RingB 16 → S+ 55 to 7161 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Marking Shot +1→ ideally Might or Precision16%
- 3Reroll Accuracy→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+13Nuakum BootsD 0 → S+ 60 to 6964 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance17% a try
- 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance13%
- 3Reroll Revitalization Contract +1→ ideally Move Speed, Attack or Perfect Chance10%
- 4Reroll Vigilant Eye +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+14Nuakum GlovesB 16 → S+ 61 to 6965 on average
- 1Reroll Dexterity→ ideally Attack or Perfect Chance14% a try
- 2Reroll Defense→ ideally Attack or Perfect Chance10%
- 3Reroll Concentrated Fire +1→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+14Nuakum HelmB 14 → S+ 59 to 7062 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack9%
- 3Reroll Wind Vigor +1→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+15
- Focused Eye +1
- Fine+12
- Critical Hit
Then bind it fully.
+14Nuakum CloakB 22 → S+ 56 to 7660 on average
- 1Reroll Concentrated Fire +1→ ideally Double Chance or Attack increase12% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase9%
- 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+12Nuakum GreavesA 30 → S+ 62 to 6663 on average
- 1Reroll Defense→ ideally Attack increase, Attack or Perfect Chance8% a try
- 2Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
Arcana crafts
+3Bell of MagicB 16 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
+3Compass of VigorB 19 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bind or enchant
+2Chalice of VigorS 43 → S+ 66Enchant it fully
+2Mirror of MagicS 43 → S+ 64Enchant it fully
Can't reach S+
+14Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Aulamus Bow, Parchment of Vigor.
Their gear as kisk last fetched it, at 2026-11-01 05:35 UTC. Their page looks them up again when it's opened in a browser.