kiskInstall

AsmodiansLv 45 RangerIsraphel

Misanthropy

144,619 CP
BGear
  1. +13
    Enraged Kromede NecklaceC 12 → S+ 57 to 64

    61 on average

    1. 1Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy26% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy21%
    3. 3Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  2. +10
    Aulamus EarringsC 9 → S+ 56 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Intelligence→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    3. 3Reroll Defense→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  3. +14
    Nuakum BreastplateA 32 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Attack17% a try
    2. 2Reroll Willpower→ ideally Attack13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  4. +10
    Aulamus RingB 14 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might or Precision19% a try
    2. 2Reroll Evasion→ ideally Might or Precision14%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1

    Then bind it fully.

  5. +10
    Aulamus EarringsC 9 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  6. +12
    Nuakum PauldronsC 11 → S+ 57 to 69

    62 on average

    1. 1Reroll Defense→ ideally Double Chance or Critical Damage Boost18% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost15%
    3. 3Reroll MP→ ideally Double Chance or Critical Damage Boost11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  7. +12
    Enraged Kromede RingB 16 → S+ 55 to 71

    61 on average

    1. 1Reroll MP→ ideally Might or Precision20% a try
    2. 2Reroll Marking Shot +1→ ideally Might or Precision16%
    3. 3Reroll Accuracy→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+10 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit

    Then bind it fully.

  8. +13
    Nuakum BootsD 0 → S+ 60 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance17% a try
    2. 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance13%
    3. 3Reroll Revitalization Contract +1→ ideally Move Speed, Attack or Perfect Chance10%
    4. 4Reroll Vigilant Eye +1→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +14
    Nuakum GlovesB 16 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Defense→ ideally Attack or Perfect Chance10%
    3. 3Reroll Concentrated Fire +1→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +14
    Nuakum HelmB 14 → S+ 59 to 70

    62 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack9%
    3. 3Reroll Wind Vigor +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+15
    Focused Eye +1
    Fine+12
    Critical Hit

    Then bind it fully.

  11. +14
    Nuakum CloakB 22 → S+ 56 to 76

    60 on average

    1. 1Reroll Concentrated Fire +1→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll Accuracy→ ideally Double Chance or Attack increase9%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  12. +12
    Nuakum GreavesA 30 → S+ 62 to 66

    63 on average

    1. 1Reroll Defense→ ideally Attack increase, Attack or Perfect Chance8% a try
    2. 2Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

Arcana crafts

  1. +3
    Bell of MagicB 16 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  2. +3
    Compass of VigorB 19 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Bind or enchant

Can't reach S+

Already S+: Aulamus Bow, Parchment of Vigor.