Rerolls
How we plan
+15Up nextNuakum GuardS 46 → S+ 61 to 6362 on average
- 1Reroll Critical Attack→ ideally Damage Boost, Multi-hit Chance or Precision21% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+13Enraged Kromede EarringsB 16 → S+ 56 to 7161 on average
- 1Reroll MP→ ideally Might, Move Speed or Precision25% a try
- 2Reroll Natural HP Regen→ ideally Might, Move Speed or Precision20%
- 3Reroll Destructive Impulse +1→ ideally Might, Move Speed or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Accuracy Identify Weakness +1
Then bind it fully.
+13Enraged Kromede EarringsC 10 → S+ 57 to 6662 on average
- 1Reroll MP→ ideally Might, Attack, Move Speed or Precision18% a try
- 2Reroll HP→ ideally Might, Attack, Move Speed or Precision13%
- 3Reroll Defense→ ideally Might, Attack, Move Speed or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1
Then bind it fully.
+15Nuakum BreastplateB 16 → S+ 60 to 7065 on average
- 1Reroll Back Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Attack or Perfect Chance11%
- 3Reroll Destructive Impulse +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+13
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+15Nuakum BootsB 17 → S+ 57 to 7164 on average
- 1Reroll Constitution→ ideally Perfect Chance or Attack14% a try
- 2Reroll Natural MP Regen→ ideally Perfect Chance or Attack11%
- 3Reroll Survival Stance +1→ ideally Perfect Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+15Nuakum HelmB 17 → S+ 57 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase or Attack14% a try
- 2Reroll MP→ ideally Attack increase or Attack11%
- 3Reroll Dexterity→ ideally Attack increase or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+15Nuakum GlovesA 29 → S+ 57 to 6862 on average
- 1Reroll HP→ ideally Perfect Chance or Attack12% a try
- 2Reroll Natural HP Regen→ ideally Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+11
- Impact Hit +1
Then bind it fully.
+15Nuakum PauldronsA 32 → S+ 60 to 6963 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack12% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Attack Preparation +1
Then bind it fully.
+10Nuakum GreavesB 12 → S+ 60 to 6662 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll Back Defense→ ideally Attack increase or Perfect Chance8%
- 3Reroll Survival Willpower +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
Then bind it fully.
+15Nuakum CloakB 18 → S+ 59 to 7365 on average
- 1Reroll Willpower→ ideally Double Chance11% a try
- 2Reroll HP→ ideally Double Chance9%
- 3Reroll Destructive Impulse +1→ ideally Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+16
- Experienced Counterstrike +1
- Fine+10 to +15
- Attack Murderous Burst +1 Impact Hit +1
Then bind it fully.
Bind or enchant
+15Splendent Dark Dragon Lord RingS 48 → S+ 70Bind it fully
+15Splendent Dark Dragon Lord RingS 48 → S+ 55Bind it fully
+1Chalice of VigorS 39 → S+ 67Enchant it fully
Bell of MagicA 26 → S+ 59Enchant it fully
Can't reach S+
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Ebony Dragon Lord Greatsword, Enraged Kromede Necklace, Parchment of Magic, Compass of Magic, Mirror of Magic.