Rerolls
How we plan
+10Up nextNuakum GuardB 15 → S+ 60 to 6361 on average
- 1Reroll Accuracy→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision29% a try
- 2Reroll Snipe +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision23%
- 3Reroll Explosion Trap +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+10Aulamus BowB 15 → S+ 56 to 5958 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Gale Arrow +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsS 45 → S+ 56 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Accuracy20% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Accuracy
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+8 to +12
- Hunter's Soul +1 Concentrated Fire +1
Then bind it fully.
+10Enraged Kromede EarringsA 32 → S+ 58 to 6261 on average
- 1Reroll Vigilant Eye +1→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed21% a try
- 2Reroll Melee Fire +1→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 56 to 6661 on average
- 1Reroll MP→ ideally Might or Precision19% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision14%
- 3Reroll Evasion→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6560 on average
- 1Reroll Marking Shot +1→ ideally Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision14%
- 3Reroll Defense→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Nuakum BreastplateS 46 → S+ 61 to 6563 on average
- 1Reroll HP→ ideally Attack13% a try
Reroll it until it lands one of these:
- Best+18
- Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum PauldronsC 6 → S+ 55 to 6961 on average
- 1Reroll Revitalization Contract +1→ ideally Double Chance, Critical Damage Boost or Attack20% a try
- 2Reroll Melee Fire +1→ ideally Double Chance, Critical Damage Boost or Attack17%
- 3Reroll Concentrated Fire +1→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BootsB 19 → S+ 60 to 6963 on average
- 1Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Unyielding Resolve +1→ ideally Move Speed, Attack or Perfect Chance11%
- 3Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum HelmS 45 → S+ 55 to 6460 on average
- 1Reroll Vigilant Eye +1→ ideally Attack increase or Attack9% a try
Reroll it until it lands one of these:
- Best+19
- Attack increase Attack
- Good+14
- Hunter's Resolve +1
- Fine+10
- Incoming Heal
Then bind it fully.
+10Nuakum GlovesA 33 → S+ 61 to 6964 on average
- 1Reroll Constitution→ ideally Attack or Perfect Chance11% a try
- 2Reroll Concentrated Fire +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakB 20 → S+ 58 to 7663 on average
- 1Reroll Dexterity→ ideally Attack increase14% a try
- 2Reroll Front Defense→ ideally Attack increase11%
- 3Reroll MP→ ideally Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase
- Good+15 to +18
- Attack Focused Eye +1 Hunter's Resolve +1
- Fine+6
- Critical Hit
Then bind it fully.
+10Nuakum GreavesA 28 → S+ 61 to 6663 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
Arcana crafts
+2Compass of MagicB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+2Chalice of VigorA 25 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
+3Parchment of VigorS 45 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of MagicA 23 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bell of MagicA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Enraged Kromede Necklace.