kiskInstall

AsmodiansLv 45 RangerIsraphelMercenary

Ravelle

143,633 CP
AGear
  1. +10
    Aulamus BowB 15 → S+ 56 to 59

    58 on average

    1. 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
    2. 2Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
    3. 3Reroll Gale Arrow +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsS 45 → S+ 56 to 65

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Accuracy20% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Accuracy
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+8 to +12
    Hunter's Soul +1 Concentrated Fire +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsA 32 → S+ 58 to 62

    61 on average

    1. 1Reroll Vigilant Eye +1→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed21% a try
    2. 2Reroll Melee Fire +1→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Aulamus RingB 15 → S+ 56 to 66

    61 on average

    1. 1Reroll MP→ ideally Might or Precision19% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision14%
    3. 3Reroll Evasion→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Aulamus RingB 14 → S+ 55 to 65

    60 on average

    1. 1Reroll Marking Shot +1→ ideally Might or Precision17% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision14%
    3. 3Reroll Defense→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateS 46 → S+ 61 to 65

    63 on average

    1. 1Reroll HP→ ideally Attack13% a try

    Reroll it until it lands one of these:

    Best+18
    Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +10
    Nuakum PauldronsC 6 → S+ 55 to 69

    61 on average

    1. 1Reroll Revitalization Contract +1→ ideally Double Chance, Critical Damage Boost or Attack20% a try
    2. 2Reroll Melee Fire +1→ ideally Double Chance, Critical Damage Boost or Attack17%
    3. 3Reroll Concentrated Fire +1→ ideally Double Chance, Critical Damage Boost or Attack14%
    4. 4Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  8. +10
    Nuakum BootsB 19 → S+ 60 to 69

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum HelmS 45 → S+ 55 to 64

    60 on average

    1. 1Reroll Vigilant Eye +1→ ideally Attack increase or Attack9% a try

    Reroll it until it lands one of these:

    Best+19
    Attack increase Attack
    Good+14
    Hunter's Resolve +1
    Fine+10
    Incoming Heal

    Then bind it fully.

  10. +10
    Nuakum GlovesA 33 → S+ 61 to 69

    64 on average

    1. 1Reroll Constitution→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Concentrated Fire +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  11. +10
    Nuakum CloakB 20 → S+ 58 to 76

    63 on average

    1. 1Reroll Dexterity→ ideally Attack increase14% a try
    2. 2Reroll Front Defense→ ideally Attack increase11%
    3. 3Reroll MP→ ideally Attack increase7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase
    Good+15 to +18
    Attack Focused Eye +1 Hunter's Resolve +1
    Fine+6
    Critical Hit

    Then bind it fully.

  12. +10
    Nuakum GreavesA 28 → S+ 61 to 66

    63 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of MagicB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  2. +2
    Chalice of VigorA 25 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  3. +3
    Parchment of VigorS 45 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. Mirror of MagicA 23 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  5. Bell of MagicA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Can't reach S+

Already S+: Enraged Kromede Necklace.