kiskInstall

AsmodiansLv 45 ChanterIsraphelSuperEFC

ScarlettRed

139,499 CP
AGear
  1. +10
    Enraged Kromede EarringsC 12 → S+ 56 to 67

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed17%
    3. 3Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceB 19 → S+ 56 to 68

    61 on average

    1. 1Reroll MP→ ideally Might, Combat Speed or Attack25% a try
    2. 2Reroll Defense→ ideally Might, Combat Speed or Attack20%
    3. 3Reroll Earth's Promise +1→ ideally Might, Combat Speed or Attack16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
    Fine+13
    Inspiring Spell +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingB 14 → S+ 58 to 69

    64 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack17% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 20 → S+ 58 to 70

    65 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  5. +10
    Nuakum GreavesB 16 → S+ 55 to 69

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Inspiring Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateB 21 → S+ 61 to 69

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Earth's Promise +1→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Nuakum PauldronsB 19 → S+ 61 to 69

    64 on average

    1. 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack11% a try
    2. 2Reroll Survival Willpower +1→ ideally Double Chance, Critical Damage Boost or Attack9%
    3. 3Reroll Defense increase→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +15
    Nuakum CloakB 21 → S+ 62 to 70

    65 on average

    1. 1Reroll Raging Spell +1→ ideally Attack increase11% a try
    2. 2Reroll Earth's Promise +1→ ideally Attack increase9%
    3. 3Reroll Critical Hit→ ideally Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Nuakum BootsB 19 → S+ 62 to 68

    65 on average

    1. 1Reroll Front Defense→ ideally Perfect Chance or Attack12% a try
    2. 2Reroll Earth's Promise +1→ ideally Perfect Chance or Attack9%
    3. 3Reroll Critical Hit→ ideally Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +10
    Nuakum HelmC 10 → S+ 56 to 65

    59 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  11. +14
    Nuakum GlovesS 47 → S+ 62 to 65

    64 on average

    1. 1Reroll Blessing of Life +1→ ideally Perfect Chance or Attack7% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Perfect Chance Attack
    Good+15
    Attack Preparation +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Nuakum Guard, Compass of Magic, Mirror of Magic.