Rerolls
How we plan
+10Up nextAulamus StaffC 11 → S+ 56 to 6057 on average
- 1Critical Hit31% a try
- 3Critical Attack25%
- 6MP19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 57 to 6560 on average
- 2Natural MP Regen28% a try
- 4Natural HP Regen22%
- 7Block17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Attack Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 57 to 6159 on average
- 5MP21% a try
- 8Natural MP Regen16%
- 15Natural HP Regen12%
- 23Protection Circle +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Bakarma GlovesD 5 → S+ 58 to 6160 on average
- 9Block15% a try
- 14HP12%
- 20Natural HP Regen9%
- 31Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Gartua PauldronsD 0 → S+ 60 to 6562 on average
- 10Back Defense14% a try
- 13MP12%
- 19Raging Spell +19%
- 26Crossguard +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5High Commander Lagta BootsD 1 → S+ 56 to 5857 on average
- 11Defense15% a try
- 16Evasion12%
- 21Constitution9%
- 28Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Move Speed Attack Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Bakarma HelmD 0 → S+ 57 to 6159 on average
- 12Critical Damage Defense14% a try
- 18Front Defense11%
- 25Critical Hit Resist8%
- 29HP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Gartua CloakB 15 → S+ 56 to 6660 on average
- 17Back Defense10% a try
- 24Natural HP Regen8%
- 30Raging Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateA 31 → S+ 60 to 6562 on average
- 22MP8% a try
- 32Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Wind's Promise +1
Then bind it fully.
+5Kashapa GreavesB 12 → S+ 5555 on average
- 27Critical Damage Defense6% a try
- 33Critical Hit Resist4%
- 34MP1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Attack increase Attack Preparation +1 Damage Tolerance
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
Saraswati EarringsA 28Its best rolls fall short.
Divine Canyon RingA 26Its best rolls fall short.
Divine Canyon RingA 25Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.