kiskInstall

AsmodiansLv 45 RangerIsraphelEternal

Summery

147,810 CP
BGear
  1. +10
    Aulamus NecklaceD 1 → S+ 56 to 58

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision27% a try
    2. 2Reroll Revitalization Contract +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision21%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision17%
    4. 4Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  2. +10
    Gartua EarringsA 25 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Accuracy19% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Accuracy
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  3. +10
    Nuakum BreastplateD 1 → S+ 56 to 69

    62 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance22% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance18%
    3. 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance14%
    4. 4Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  4. +10
    Aulamus EarringsC 9 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  5. +15
    Enraged Kromede RingA 29 → S+ 56 to 71

    60 on average

    1. 1Reroll Explosion Trap +1→ ideally Might or Precision16% a try
    2. 2Reroll Marking Shot +1→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+10 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit

    Then bind it fully.

  6. +10
    Nuakum PauldronsB 19 → S+ 55 to 67

    60 on average

    1. 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack19% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack15%
    3. 3Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1
    Fine+12
    Accuracy

    Then bind it fully.

  7. +15
    Enraged Kromede RingA 34 → S+ 56 to 62

    58 on average

    1. 1Reroll Suppressing Arrow +1→ ideally Might or Precision11% a try

    Reroll it until it lands one of these:

    Best+19
    Might Precision
    Fine+13 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  8. +10
    Nuakum GlovesD 0 → S+ 60 to 69

    64 on average

    1. 1Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance17% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance13%
    3. 3Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance10%
    4. 4Reroll Unyielding Resolve +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum HelmB 17 → S+ 60 to 71

    64 on average

    1. 1Reroll Natural HP Regen→ ideally Attack increase or Attack13% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Attack increase or Attack10%
    3. 3Reroll Endurance→ ideally Attack increase or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum BootsB 14 → S+ 60 to 69

    64 on average

    1. 1Reroll HP→ ideally Move Speed or Perfect Chance13% a try
    2. 2Reroll Revitalization Contract +1→ ideally Move Speed or Perfect Chance9%
    3. 3Reroll Hunter's Soul +1→ ideally Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  11. +10
    Nuakum GreavesB 20 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Attack10% a try
    2. 2Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack
    Good+14
    Focused Eye +1

    Then bind it fully.

  12. +10
    Nuakum CloakB 16 → S+ 56 to 76

    60 on average

    1. 1Reroll Block→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll Melee Fire +1→ ideally Double Chance or Attack increase9%
    3. 3Reroll Wind Vigor +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorA 23 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  2. +2
    Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  3. Mirror of MagicA 26 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  4. +3
    Chalice of VigorS 37 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1

Bind or enchant

Can't reach S+