Rerolls
How we plan
+12Up nextEnraged Kromede EarringsA 28 → S+ 56 to 6660 on average
- 1Reroll Raging Spell +1→ ideally Might, Attack or Move Speed26% a try
- 2Reroll Protection Circle +1→ ideally Might, Attack or Move Speed22%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+12Enraged Kromede NecklaceA 23 → S+ 57 to 6561 on average
- 1Reroll Survival Willpower +1→ ideally Might, Combat Speed or Attack20% a try
- 2Reroll Protection Circle +1→ ideally Might, Combat Speed or Attack17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack
- Good+13 to +14
- Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+12Enraged Kromede EarringsA 34 → S+ 56 to 6659 on average
- 1Reroll Intelligence→ ideally Might, Precision or Move Speed23% a try
- 2Reroll Blessing of Life +1→ ideally Might, Precision or Move Speed19%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
- Fine+11
- Critical Hit
Then bind it fully.
+12Enraged Kromede RingB 22 → S+ 58 to 7065 on average
- 1Reroll Tremor Crush +1→ ideally Might, Precision or Attack15% a try
- 2Reroll Flight Power→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+12Enraged Kromede RingA 23 → S+ 57 to 7063 on average
- 1Reroll MP→ ideally Might or Precision14% a try
- 2Reroll Wave Blow +1→ ideally Might or Precision11%
- 3Reroll Impactful Crush +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+11 to +14
- Spinning Strike +1 Incandescent Blow +1
Then bind it fully.
+15Nuakum PauldronsD 4 → S+ 61 to 6965 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack14% a try
- 2Reroll Crossguard +1→ ideally Double Chance, Critical Damage Boost or Attack11%
- 3Reroll Blessing of Life +1→ ideally Double Chance, Critical Damage Boost or Attack9%
- 4Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+15Nuakum GlovesD 5 → S+ 61 to 6965 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Perfect Chance or Attack15% a try
- 2Reroll HP→ ideally Combat Speed, Perfect Chance or Attack12%
- 3Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Defense increase→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+15Nuakum BreastplateA 34 → S+ 60 to 6964 on average
- 1Reroll Constitution→ ideally Perfect Chance10% a try
- 2Reroll Evasion→ ideally Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+9
- Inspiring Spell +1
Then bind it fully.
+15Nuakum CloakB 19 → S+ 62 to 7065 on average
- 1Reroll Constitution→ ideally Attack increase11% a try
- 2Reroll Defense→ ideally Attack increase9%
- 3Reroll Survival Willpower +1→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+15Nuakum BootsB 21 → S+ 60 to 6864 on average
- 1Reroll HP→ ideally Move Speed or Perfect Chance12% a try
- 2Reroll Critical Hit→ ideally Move Speed or Perfect Chance9%
- 3Reroll Inspiring Spell +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+15Nuakum HelmB 18 → S+ 60 to 7064 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase9% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase7%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Bind or enchant
Compass of VigorA 29 → S+ 66Enchant it fully
Bell of VigorA 27 → S+ 60Enchant it fully
Mirror of VigorA 34 → S+ 77Enchant it fully
Can't reach S+
+15Enraged Kromede RodS 44Soul Fuse it for one more line.
+15Fantasy GuardA 24Its best rolls fall short.
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Magic.