Rerolls
How we plan
+13Up nextAulamus SpellbookA 29 → S+ 56 to 5958 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance26% a try
- 2Reroll Front Attack→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Nuakum GuardS 45 → S+ 61 to 6362 on average
- 1Reroll Firestorm +1→ ideally Damage Boost, Multi-hit Chance or Might19% a try
Reroll it until it lands one of these:
- Best+16
- Damage Boost Multi-hit Chance Might
- Good+14
- Attack
Then bind it fully.
+11Enraged Kromede EarringsS 44 → S+ 6161 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack or Critical Hit15% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Attack Critical Hit
Then bind it fully.
+12Aulamus RingB 17 → S+ 60 to 6663 on average
- 1Reroll Frost Burst +1→ ideally Precision20% a try
- 2Reroll Natural HP Regen→ ideally Precision16%
- 3Reroll Critical Hit→ ideally Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+11Aulamus RingB 18 → S+ 57 to 6660 on average
- 1Reroll Block→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision16%
- 3Reroll Ice Chain +1→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+11Aulamus EarringsB 16 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
- 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
- 4Reroll Fire Mark +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+14Enraged Kromede NecklaceA 33 → S+ 60 to 6462 on average
- 1Reroll MP→ ideally Might, Combat Speed, Accuracy or Precision14% a try
- 2Reroll Grace of Enhancement +1→ ideally Might, Combat Speed, Accuracy or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesB 18 → S+ 58 to 7062 on average
- 1Reroll Grace of Enhancement +1→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Fire Mark +1→ ideally Combat Speed, Attack or Perfect Chance11%
- 3Reroll Robe of Cold +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Accuracy
Then bind it fully.
+12Nuakum BootsS 52 → S+ 60 to 7065 on average
- 1Reroll Grace of Enhancement +1→ ideally Attack11% a try
Reroll it until it lands one of these:
- Best+19
- Attack
- Good+15
- Robe of Flame +1
- Fine+9 to +11
- Accuracy Defense increase
Then bind it fully.
+12Nuakum PauldronsS 51 → S+ 56 to 6962 on average
- 1Reroll Willpower→ ideally Double Chance13% a try
Reroll it until it lands one of these:
- Best+18
- Double Chance
- Good+14
- Robe of Flame +1
- Fine+5 to +13
- Accuracy Defense increase Constitution
Then bind it fully.
+12Nuakum BreastplateA 26 → S+ 59 to 6462 on average
- 1Reroll Vitality Evaporation +1→ ideally Damage Boost, Attack or Perfect Chance10% a try
- 2Reroll Fire Mark +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+11Nuakum HelmB 17 → S+ 59 to 7161 on average
- 1Reroll Willpower→ ideally Attack, Double Chance or Attack increase13% a try
- 2Reroll Fire Mark +1→ ideally Attack, Double Chance or Attack increase9%
- 3Reroll Robe of Cold +1→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+13Nuakum GreavesB 14 → S+ 59 to 6461 on average
- 1Reroll Absorb Essence +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Fire Mark +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+12Nuakum CloakB 21 → S+ 62 to 6663 on average
- 1Reroll Cold Snap +1→ ideally Double Chance or Attack increase4% a try
- 2Reroll Fire Mark +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+17
- Robe of Flame +1
Then bind it fully.
Bind or enchant
+2Chalice of VigorS 42 → S+ 60Enchant it fully
+3Compass of MagicS 54 → S+ 69Enchant it fully
+3Bell of VigorS 49 → S+ 67Enchant it fully
+2Mirror of VigorS 47 → S+ 71Enchant it fully
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.