kiskInstall

AsmodiansLv 45 ChanterIsraphel

Zanden

104,976 CP
BGear
  1. +10
    Enraged Kromede EarringsS 38 → S+ 56 to 60

    57 on average

    1. 1Reroll Defense→ ideally Might, Precision or Move Speed19% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Might Precision Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +120% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116%
    3. 3Reroll Crossguard +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  3. +10
    Aulamus RingC 11 → S+ 55 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Might or Precision15% a try
    2. 2Reroll Heat Wave Blow +1→ ideally Might or Precision11%
    3. 3Reroll Defense→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  4. +10
    Aulamus RingA 26 → S+ 56 to 65

    60 on average

    1. 1Reroll HP→ ideally Might or Precision13% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  5. +10
    Vakron GlovesD 1 → S+ 60 to 65

    62 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Vakron BreastplateD 4 → S+ 59 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll HP→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Earth's Promise +1→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Vakron BootsB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Raging Spell +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron PauldronsB 19 → S+ 60 to 65

    62 on average

    1. 1Reroll Perfect Resist→ ideally Double Chance, Critical Damage Boost or Attack12% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Attack9%
    3. 3Reroll Earth's Promise +1→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Critical Damage Boost Attack
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +9
    Bakarma HelmD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +114% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +111%
    3. 3Reroll Block→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +18%
    4. 4Reroll HP→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  10. +8
    Bakarma CloakB 15 → S+ 58 to 62

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance12% a try
    2. 2Reroll Defense→ ideally Double Chance9%
    3. 3Reroll Critical Hit→ ideally Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance
    Good+13 to +15
    Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron GreavesC 11 → S+ 58 to 64

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance9% a try
    2. 2Reroll Protection Circle +1→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorD 4 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. Mirror of VigorB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  3. Bell of VigorB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+