kiskInstall

AsmodiansLv 45 RangerIsraphelHeaven

dawang

151,866 CP
AGear
  1. +10
    Enraged Kromede EarringsA 30 → S+ 57 to 65

    62 on average

    1. 1Reroll MP→ ideally Might, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit or Accuracy19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  2. +10
    Enraged Kromede RingA 34 → S+ 57 to 63

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Attack16% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Might Attack
    Fine+13 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsB 14 → S+ 57 to 66

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll Defense→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll Vigilant Eye +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  4. +10
    Enraged Kromede NecklaceB 21 → S+ 57 to 64

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy24% a try
    2. 2Reroll HP→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy18%
    3. 3Reroll Concentrated Fire +1→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Precision Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingA 29 → S+ 56 to 67

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +9
    Nuakum BootsB 16 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll MP→ ideally Attack or Perfect Chance10%
    3. 3Reroll Unyielding Resolve +1→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  7. +9
    Nuakum GreavesB 15 → S+ 62 to 69

    65 on average

    1. 1Reroll Defense→ ideally Damage Tolerance, Attack or Perfect Chance12% a try
    2. 2Reroll Block→ ideally Damage Tolerance, Attack or Perfect Chance9%
    3. 3Reroll MP→ ideally Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  8. +9
    Nuakum HelmC 9 → S+ 59 to 68

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +9
    Nuakum CloakB 20 → S+ 56 to 75

    60 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll Vigilant Eye +1→ ideally Double Chance or Attack increase9%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6
    Critical Hit

    Then bind it fully.

Arcana crafts

  1. +4
    Chalice of VigorS 54 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor, Compass of Vigor, Bell of Magic, Mirror of Magic.