Rerolls
How we plan
+6Up nextEnraged Kromede EarringsA 24 → S+ 57 to 6760 on average
- 1Reroll Block→ ideally Might, Precision or Move Speed22% a try
- 2Reroll Raging Spell +1→ ideally Might, Precision or Move Speed17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Enraged Kromede EarringsC 10 → S+ 55 to 6962 on average
- 1Reroll Crossguard +1→ ideally Might, Precision, Attack or Move Speed26% a try
- 2Reroll Block→ ideally Might, Precision, Attack or Move Speed22%
- 3Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed18%
- 4Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+6Enraged Kromede NecklaceA 29 → S+ 57 to 6560 on average
- 1Reroll Block→ ideally Might, Combat Speed or Precision19% a try
- 2Reroll Defense→ ideally Might, Combat Speed or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Precision
- Good+13 to +14
- Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+7Vakron BreastplateD 0 → S+ 59 to 6562 on average
- 1Reroll Double Resist→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll MP→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+7Enraged Kromede RingB 16 → S+ 57 to 7063 on average
- 1Reroll Wave Blow +1→ ideally Might or Precision13% a try
- 2Reroll Heat Wave Blow +1→ ideally Might or Precision11%
- 3Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+11 to +14
- Spinning Strike +1 Incandescent Blow +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Endurance Penetration→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +113% a try
- 2Reroll Raging Spell +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +111%
- 3Reroll Crossguard +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Survival Willpower +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+8Aulamus RingB 21 → S+ 57 to 6562 on average
- 1Reroll Tremor Crush +1→ ideally Might17% a try
- 2Reroll Critical Hit→ ideally Might14%
- 3Reroll Accuracy→ ideally Might11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+6Bakarma GlovesD 3 → S+ 58 to 6160 on average
- 1Reroll Front Defense→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
- 3Reroll Critical Hit→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
- 4Reroll Accuracy→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+6Bakarma BootsD 4 → S+ 58 to 6059 on average
- 1Reroll Natural HP Regen→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack14% a try
- 2Reroll Raging Spell +1→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack11%
- 3Reroll Critical Hit→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack9%
- 4Reroll Defense increase→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+6Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Protection Circle +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+4Bakarma HelmD 1 → S+ 57 to 6159 on average
- 1Reroll HP→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +113% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +110%
- 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +18%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase, Attack Preparation +1, Attack or Impact Hit +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+8Vakron CloakD 2 → S+ 56 to 6660 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase10%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase7%
- 4Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicB 17 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+2Parchment of VigorA 24 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+2Mirror of MagicS 42 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+2Compass of MagicA 29 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+2Bell of MagicA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+10Aulamus StaffS 53 → S+ 59Bind it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-29 10:56 UTC. Their page looks them up again when it's opened in a browser.