Rerolls
How we plan
+10Up nextAulamus BowD 0 → S+ 56 to 5957 on average
- 1Block32% a try
- 3Snipe +127%
- 5Deadshot +122%
- 8Arrow Scattershot +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 57 to 6159 on average
- 2Flight Power28% a try
- 4Critical Hit Resist22%
- 9MP17%
- 23Evasion12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 56 to 5857 on average
- 6MP21% a try
- 15Natural HP Regen16%
- 30Rooting Eye +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Critical Hit Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Aulamus EarringsB 15 → S+ 57 to 6159 on average
- 7Critical Hit Resist20% a try
- 16Unyielding Resolve +115%
- 27Vigilant Eye +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 57 to 6560 on average
- 10Willpower16% a try
- 18Back Defense13%
- 25Unyielding Resolve +110%
- 32Status Effect Resist7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Bakarma BreastplateB 13 → S+ 55 to 5957 on average
- 11Critical Damage Defense17% a try
- 19Front Defense13%
- 33Hunter's Soul +110%
- 37Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Focused Eye +1 Perfect Chance
- Good+13 to +14
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Vakron PauldronsB 15 → S+ 59 to 6462 on average
- 12Block15% a try
- 22Constitution12%
- 31Concentrated Fire +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingC 10 → S+ 57 to 6661 on average
- 13Block15% a try
- 20Natural MP Regen12%
- 26Evasion9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus RingA 32 → S+ 56 to 6459 on average
- 14Defense14% a try
- 28Snare Shot +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +16
- Attack Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Vakron GlovesB 18 → S+ 58 to 6561 on average
- 17Constitution14% a try
- 24HP11%
- 35Defense increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Bakarma CloakD 0 → S+ 65 to 6766 on average
- 21Willpower11% a try
- 29Defense8%
- 34HP5%
- 36Rooting Eye +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+5Holy Spirit GreavesD 0Its best rolls fall short.
Divine Canyon HelmD 2Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.