kiskInstall

ElyosLv 45 RangerKaisinelEndgame

Aeso

157,176 CP
AGear
  1. +10
    Enraged Kromede EarringsB 15 → S+ 57 to 62

    60 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed24% a try
    2. 2Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Focused Eye +1

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceS 40 → S+ 58 to 63

    62 on average

    1. 1Reroll HP→ ideally Critical Hit, Might or Precision17% a try

    Reroll it until it lands one of these:

    Best+16
    Critical Hit Might Precision
    Good+13
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Hunter's Soul +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingD 0 → S+ 55 to 71

    64 on average

    1. 1Reroll Explosion Trap +1→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Suppressing Arrow +1→ ideally Might, Precision or Attack17%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision or Attack14%
    4. 4Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +10
    Enraged Kromede EarringsS 37 → S+ 56 to 61

    60 on average

    1. 1Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed16% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Attack Move Speed
    Good+13
    Focused Eye +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 14 → S+ 55 to 71

    63 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll HP→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack19% a try
    2. 2Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack15%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  7. +10
    Nuakum BreastplateB 16 → S+ 58 to 69

    63 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance18% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance15%
    3. 3Reroll Melee Fire +1→ ideally Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  8. +10
    Nuakum BootsD 1 → S+ 60 to 69

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance16% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Move Speed, Attack or Perfect Chance13%
    3. 3Reroll Concentrated Fire +1→ ideally Move Speed, Attack or Perfect Chance10%
    4. 4Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum HelmD 0 → S+ 59 to 71

    63 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Rooting Eye +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum CloakD 0 → S+ 56 to 76

    60 on average

    1. 1Reroll MP→ ideally Double Chance or Attack increase16% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase12%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase9%
    4. 4Reroll Wind Vigor +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  11. +10
    Nuakum GlovesB 14 → S+ 60 to 67

    63 on average

    1. 1Reroll HP→ ideally Combat Speed, Attack or Perfect Chance13% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance10%
    3. 3Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +10
    Nuakum GreavesC 11 → S+ 61 to 69

    64 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Unyielding Resolve +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Splendent Wise Dragon Lord Bow, Chalice of Vigor, Compass of Magic.