kiskInstall

ElyosLv 45 TemplarKaisinel

Bobik

82,761 CP
CGear
  1. +10
    Aulamus EarringsB 20 → S+ 56 to 61

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed21% a try
    2. 2Reroll HP→ ideally Might, Precision or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed
    Good+13 to +14
    Accuracy Fury +1 Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceB 18 → S+ 56 to 60

    57 on average

    1. 1Reroll Intelligence→ ideally Combat Speed, Might, Precision or Fury +123% a try
    2. 2Reroll Flight Power→ ideally Combat Speed, Might, Precision or Fury +119%
    3. 3Reroll Block→ ideally Combat Speed, Might, Precision or Fury +114%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Might Precision Fury +1
    Good+13 to +14
    Impact Hit +1 Accuracy Critical Hit

    Then bind it fully.

  3. +7
    Aulamus RingB 15 → S+ 58 to 65

    62 on average

    1. 1Reroll Intelligence→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Flight Power→ ideally Might, Precision or Attack12%
    3. 3Reroll HP→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  4. +5
    Bakarma BreastplateD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance15% a try
    2. 2Reroll Evasion→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Survival Willpower +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  5. +5
    Aulamus RingB 14 → S+ 58 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll Block→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  6. +10
    Vakron BootsB 16 → S+ 60 to 66

    63 on average

    1. 1Reroll Constitution→ ideally Attack, Perfect Chance or Fury +111% a try
    2. 2Reroll Warding Shield +1→ ideally Attack, Perfect Chance or Fury +19%
    3. 3Reroll Accuracy→ ideally Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance Fury +1
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  7. +10
    Vakron CloakD 1 → S+ 57 to 67

    61 on average

    1. 1Reroll Endurance Penetration→ ideally Attack increase or Double Chance12% a try
    2. 2Reroll Block→ ideally Attack increase or Double Chance10%
    3. 3Reroll Warding Shield +1→ ideally Attack increase or Double Chance7%
    4. 4Reroll Weapon Damage Tolerance→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Attack Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  8. +10
    Vakron GreavesA 27 → S+ 58 to 60

    58 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance8% a try
    2. 2Reroll Ironclad Defense +1→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Attack

    Then bind it fully.

Can't reach S+