Rerolls
How we plan
+13Up nextVakron GuardS 42 → S+ 56 to 5756 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Weapon Damage Boost or Multi-hit Chance22% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Precision Weapon Damage Boost Multi-hit Chance
Then bind it fully.
+13Aulamus BowA 30 → S+ 57 to 5958 on average
- 1Reroll Tempest Shot +1→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
- 2Reroll Deadshot +1→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Enraged Kromede EarringsA 24 → S+ 57 to 6260 on average
- 1Reroll Block→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed20% a try
- 2Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Focused Eye +1
Then bind it fully.
+10Enraged Kromede RingD 0 → S+ 55 to 7164 on average
- 1Reroll Intelligence→ ideally Might, Precision or Attack21% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack18%
- 3Reroll HP→ ideally Might, Precision or Attack14%
- 4Reroll Defense→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Enraged Kromede RingB 14 → S+ 56 to 7163 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack19% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Aulamus EarringsC 8 → S+ 57 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
- 4Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+11Aulamus NecklaceC 11 → S+ 56 to 5857 on average
- 1Reroll Revitalization Contract +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision26% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision22%
- 3Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision16%
- 4Reroll Hunter's Soul +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+11Nuakum BreastplateB 20 → S+ 56 to 6962 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance16% a try
- 2Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Defense increase→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron PauldronsB 22 → S+ 55 to 5756 on average
- 1Reroll Unyielding Resolve +1→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll Wind Vigor +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+15
- Critical Hit
Then bind it fully.
+10Vakron BootsC 9 → S+ 57 to 6260 on average
- 1Reroll Dexterity→ ideally Attack, Move Speed or Perfect Chance12% a try
- 2Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance9%
- 3Reroll Status Effect Resist→ ideally Attack, Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 56 to 6659 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack16% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack12%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack9%
- 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron GlovesC 8 → S+ 58 to 6561 on average
- 1Reroll Dexterity→ ideally Attack, Combat Speed or Perfect Chance16% a try
- 2Reroll Willpower→ ideally Attack, Combat Speed or Perfect Chance13%
- 3Reroll Defense increase→ ideally Attack, Combat Speed or Perfect Chance10%
- 4Reroll Accuracy→ ideally Attack, Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron GreavesB 14 → S+ 59 to 6260 on average
- 1Reroll Evasion→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 3Reroll Wind Vigor +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Gartua CloakD 0 → S+ 68 to 7169 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 11 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of MagicC 8 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Compass of MagicB 17 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Chalice of MagicB 21 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bell of MagicA 25 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Drifter BraceletD 0Its lines are fixed.