Rerolls
How we plan
+7Up nextAulamus EarringsD 2 → S+ 55 to 6358 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +136% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +130%
- 3Reroll MP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +124%
- 4Reroll Spirit Protection +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+7Gartua EarringsA 23 → S+ 57 to 6259 on average
- 1Reroll HP→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +122% a try
- 2Reroll Spirit Protection +1→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +117%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+6Aulamus NecklaceD 0 → S+ 57 to 6058 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +127% a try
- 2Reroll Evasion→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121%
- 3Reroll HP→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +117%
- 4Reroll Defense→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +113%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+14
- Accuracy
Then bind it fully.
+7Aulamus RingB 16 → S+ 59 to 6562 on average
- 1Reroll Flight Power→ ideally Might, Precision or Combustion +116% a try
- 2Reroll Evasion→ ideally Might, Precision or Combustion +112%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Combustion +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+7Aulamus RingB 16 → S+ 59 to 6562 on average
- 1Reroll Rapid Scattershot +1→ ideally Might, Precision or Elemental Fusion +115% a try
- 2Reroll HP→ ideally Might, Precision or Elemental Fusion +112%
- 3Reroll Defense→ ideally Might, Precision or Elemental Fusion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Elemental Fusion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
Nuakum BreastplateD 1 → S+ 61 to 6965 on average
- 1Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Revitalization Contract +1→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Spirit's Descent +1→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack Perfect Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+15Nuakum PauldronsS 44 → S+ 55 to 5957 on average
- 1Reroll Corrode +1→ ideally Attack10% a try
Reroll it until it lands one of these:
- Best+18
- Attack
- Good+13 to +16
- Spirit Strike +1 Mental Focus +1 Element Unification +1
Then bind it fully.
Nuakum BootsB 13 → S+ 61 to 6964 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Move Speed or Perfect Chance8%
- 3Reroll Status Effect Resist→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Move Speed Perfect Chance
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Nuakum GreavesC 10 → S+ 56 to 6158 on average
- 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Spirit Communion +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+15
- Attack Spirit Strike +1
Then bind it fully.
+15Nuakum CloakA 32 → S+ 61 to 6663 on average
- 1Reroll Critical Hit→ ideally Attack increase9% a try
- 2Reroll Spirit Revitalization +1→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
Then bind it fully.
+15Nuakum GlovesA 32 → S+ 62 to 6965 on average
- 1Reroll Spirit Protection +1→ ideally Perfect Chance, Attack or Spirit Strike +19% a try
- 2Reroll Corrode +1→ ideally Perfect Chance, Attack or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Perfect Chance Attack Spirit Strike +1
- Fine+12
- Element Unification +1
Then bind it fully.
+15Nuakum HelmS 37 → S+ 62 to 7066 on average
- 1Reroll Consecutive Countercurrent +1→ ideally Double Chance or Attack9% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack
- Good+16
- Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
Parchment of MagicB 16 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
Mirror of VigorC 9 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
+1Compass of VigorA 27 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
+1Chalice of VigorA 32 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Bind or enchant
Bell of MagicA 26 → S+ 56Enchant it fully
Can't reach S+
+15Rupture JewelS 40Soul Fuse it for one more line.
+15Holy Spirit GuardA 25Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+6Pilgrim BraceletD 0Its lines are fixed.