CGear
Rerolls
How we plan
+10Up nextRupture SwordC 8 → S+ 5555 on average
- 1HP20% a try
- 5Annihilate +114%
- 15Warding Strike +19%
- 26Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Might Precision Weapon Damage Boost Combat Speed
Then bind it fully.
Vakron GlovesD 2 → S+ 59 to 6662 on average
- 2Critical Damage Defense15% a try
- 6MP12%
- 13Natural HP Regen9%
- 22Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Berk EarringsD 3 → S+ 56 to 5857 on average
- 3Critical Hit Resist16% a try
- 11Survival Willpower +112%
- 17Block Pain +19%
- 24Enhance Health +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Fury +1 Impact Hit +1
- Good+14
- Move Speed
Then bind it fully.
Vakron GreavesD 1 → S+ 58 to 6460 on average
- 4Evasion14% a try
- 10Critical Hit Resist11%
- 18MP8%
- 23Block5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+3Bakarma CloakD 2 → S+ 57 to 6359 on average
- 7Endurance Penetration13% a try
- 12Critical Damage Defense10%
- 19HP8%
- 25Critical Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Double Chance Fury +1
- Good+13 to +14
- Attack Impact Hit +1 Insulting Roar +1
Then bind it fully.
+3Bakarma BreastplateB 14 → S+ 58 to 6160 on average
- 8Constitution12% a try
- 14MP9%
- 20Natural MP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Fury +1 Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Vakron HelmB 13 → S+ 58 to 6360 on average
- 9Accuracy11% a try
- 16MP8%
- 21Natural MP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
Then bind it fully.
Can't reach S+
+3Spiritforged GuardC 6Its lines are fixed.
Unyielding PauldronsB 14Its best rolls fall short.
Unyielding BootsD 2Its best rolls fall short.
+2Division NecklaceC 9Its best rolls fall short.
+2Pilgrim EarringsD 3Its lines are fixed.
+2Anguish RingD 4Its best rolls fall short.
+2Anguish RingC 8Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+3Pilgrim BraceletD 0Its lines are fixed.