Rerolls
How we plan
+10Up nextAulamus SpellbookA 24 → S+ 57 to 5958 on average
- 1Back Attack26% a try
- 4Front Attack20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingC 6 → S+ 56 to 6661 on average
- 2Natural HP Regen22% a try
- 5Accuracy18%
- 12Critical Hit15%
- 18Ice Chain +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 57 to 6159 on average
- 3Block23% a try
- 6Natural MP Regen17%
- 17HP11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingA 25 → S+ 55 to 6661 on average
- 7Critical Hit Resist17% a try
- 11Natural HP Regen14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+9 to +14
- Flame Arrow +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+5Bakarma GlovesD 1 → S+ 58 to 6360 on average
- 8Willpower14% a try
- 13HP11%
- 19Grace of Resistance +17%
- 25Status Effect Resist4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed
- Good+15
- Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+5Bakarma BootsD 2 → S+ 58 to 6359 on average
- 9Defense14% a try
- 14Absorb Essence +111%
- 20Cold Snap +17%
- 28Constitution4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Move Speed Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+5Bakarma BreastplateD 3 → S+ 56 to 6058 on average
- 10MP14% a try
- 16Revitalization Contract +110%
- 23Grace of Enhancement +17%
- 26Robe of Cold +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron CloakD 3 → S+ 59 to 6259 on average
- 15Endurance Penetration8% a try
- 22Front Defense6%
- 27Natural MP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+5Bakarma GreavesC 11 → S+ 60 to 6160 on average
- 21Multi-hit Resist7% a try
- 24Willpower5%
- 29MP3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Robe of Flame +1 Perfect Chance
Then bind it fully.
Arcana crafts
+2Parchment of VigorB 22 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Chalice of VigorA 26 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Compass of VigorB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+1Bell of MagicA 27 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
+1Mirror of VigorA 31 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon HelmD 0Its best rolls fall short.
+5Divine Canyon PauldronsD 1Its best rolls fall short.
+5Berk NecklaceD 0Soul Fuse it for one more line.
+5Divine Canyon EarringsC 7Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Drifter BraceletD 0Its lines are fixed.