kiskInstall

ElyosLv 45 SorcererKaisinelEndgame

Rito

156,083 CP
AGear
  1. +11
    Enraged Kromede EarringsB 21 → S+ 61 to 62

    61 on average

    1. 1Reroll Block→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed21% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  2. +13
    Enraged Kromede RingB 15 → S+ 56 to 70

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision16%
    3. 3Reroll Accuracy→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceB 17 → S+ 60 to 61

    60 on average

    1. 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision24% a try
    2. 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision18%
    3. 3Reroll Grace of Enhancement +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Accuracy Precision

    Then bind it fully.

  4. +15
    Enraged Kromede RingA 30 → S+ 57 to 68

    61 on average

    1. 1Reroll Intelligence→ ideally Might or Precision16% a try
    2. 2Reroll Accuracy→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  5. +11
    Aulamus EarringsB 12 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    3. 3Reroll Cold Snap +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
    4. 4Reroll Vitality Evaporation +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +11
    Nuakum BreastplateC 10 → S+ 59 to 68

    63 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  7. +11
    Nuakum BootsB 19 → S+ 58 to 71

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Cold Snap +1→ ideally Move Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  8. +11
    Nuakum PauldronsA 31 → S+ 55 to 67

    62 on average

    1. 1Reroll Grace of Enhancement +1→ ideally Double Chance or Attack12% a try
    2. 2Reroll Robe of Cold +1→ ideally Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+10
    Defense increase

    Then bind it fully.

  9. +11
    Nuakum GlovesA 30 → S+ 59 to 70

    63 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll Absorb Essence +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  10. +13
    Nuakum GreavesD 3 → S+ 59 to 73

    62 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
    4. 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  11. +11
    Nuakum HelmB 13 → S+ 59 to 70

    61 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance or Attack increase13% a try
    2. 2Reroll HP→ ideally Attack, Double Chance or Attack increase9%
    3. 3Reroll Robe of Cold +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11
    Critical Hit

    Then bind it fully.

  12. +11
    Nuakum CloakD 0 → S+ 58 to 62

    59 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack9% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +3
    Compass of MagicA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Vigor.