Rerolls
How we plan
+10Up nextAulamus StaffA 30 → S+ 56 to 6058 on average
- 1Reroll Back Attack→ ideally Might, Combat Speed or Damage Boost24% a try
- 2Reroll Status Effect Accuracy→ ideally Might, Combat Speed or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus RingB 15 → S+ 58 to 6562 on average
- 1Reroll Block→ ideally Might or Precision17% a try
- 2Reroll Defense→ ideally Might or Precision12%
- 3Reroll Natural HP Regen→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+6Berk NecklaceB 13 → S+ 55 to 5656 on average
- 1Reroll MP→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed or Precision17% a try
- 2Reroll HP→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed or Precision13%
- 3Reroll Defense→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision
Then bind it fully.
+10Dartan BreastplateD 3 → S+ 56 to 5958 on average
- 1Reroll Back Defense→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Damage Boost15% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Damage Boost12%
- 3Reroll Blessing of Life +1→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Damage Boost9%
- 4Reroll Critical Hit→ ideally Attack, Attack Preparation +1, Impact Hit +1 or Damage Boost6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Attack Preparation +1 Impact Hit +1 Damage Boost
- Good+13 to +14
- Perfect Chance Wind's Promise +1
Then bind it fully.
+6Vakron GlovesB 14 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Willpower→ ideally Combat Speed or Perfect Chance8%
- 3Reroll Back Defense→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+6Kashapa HelmA 26 → S+ 56 to 5857 on average
- 1Reroll Willpower→ ideally Attack Preparation +1, Attack increase, Impact Hit +1 or Attack9% a try
- 2Reroll Front Defense→ ideally Attack Preparation +1, Attack increase, Impact Hit +1 or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Attack increase Impact Hit +1 Attack
Then bind it fully.
+6Bakarma PauldronsA 24 → S+ 59 to 6059 on average
- 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +18% a try
- 2Reroll Blessing of Life +1→ ideally Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
Then bind it fully.
+6Bakarma CloakC 9 → S+ 56 to 6258 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase9% a try
- 2Reroll Willpower→ ideally Double Chance or Attack increase7%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+6High Commander Lagta GreavesD 1 → S+ 5555 on average
- 1Reroll Defense→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Back Defense→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance5%
- 3Reroll Critical Hit→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance3%
- 4Reroll Status Effect Resist→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance1%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Attack increase Attack Preparation +1 Damage Tolerance Perfect Chance
Then bind it fully.
Can't reach S+
+10Turbulence GuardC 9Its best rolls fall short.
+10Divine Canyon BootsB 13Its best rolls fall short.
+10Division EarringsC 11Its best rolls fall short.
+10Divine Canyon EarringsC 11Its best rolls fall short.
+10Divine Canyon RingA 35Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.