Rerolls
How we plan
+11Up nextEnraged Kromede EarringsC 9 → S+ 60 to 6863 on average
- 1Reroll Natural MP Regen→ ideally Precision, Attack or Move Speed34% a try
- 2Reroll Natural HP Regen→ ideally Precision, Attack or Move Speed28%
- 3Reroll HP→ ideally Precision, Attack or Move Speed22%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+11Enraged Kromede EarringsC 7 → S+ 57 to 6862 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed34% a try
- 2Reroll Block→ ideally Might, Precision, Attack or Move Speed28%
- 3Reroll Spirit Protection +1→ ideally Might, Precision, Attack or Move Speed23%
- 4Reroll Corrode +1→ ideally Might, Precision, Attack or Move Speed19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+11Enraged Kromede NecklaceB 16 → S+ 57 to 6460 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack or Precision26% a try
- 2Reroll Intelligence→ ideally Might, Combat Speed, Attack or Precision21%
- 3Reroll Spirit Protection +1→ ideally Might, Combat Speed, Attack or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14 to +15
- Spirit Strike +1 Accuracy Critical Hit Element Unification +1
Then bind it fully.
+12Nuakum GuardA 26 → S+ 60 to 6361 on average
- 1Reroll HP→ ideally Weapon Damage Boost, Damage Boost, Might or Multi-hit Chance24% a try
- 2Reroll Summon: Earth Spirit +1→ ideally Weapon Damage Boost, Damage Boost, Might or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Might Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Enraged Kromede RingA 28 → S+ 58 to 6963 on average
- 1Reroll Summon: Wind Spirit +1→ ideally Might or Precision11% a try
- 2Reroll Rapid Scattershot +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+15
- Combustion +1 Summon: Fire Spirit +1
- Fine+11 to +14
- Cold Shock +1 Jointstrike: Curse +1
Then bind it fully.
+11Nuakum PauldronsC 9 → S+ 57 to 6259 on average
- 1Reroll Perfect Resist→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
+11Nuakum GlovesB 16 → S+ 61 to 6965 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Perfect Chance or Attack9%
- 3Reroll MP→ ideally Combat Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance Attack
- Good+16
- Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+11Enraged Kromede RingA 32 → S+ 56 to 6360 on average
- 1Reroll Intelligence→ ideally Might, Precision or Attack12% a try
- 2Reroll Summon: Earth Spirit +1→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Summon: Fire Spirit +1
Then bind it fully.
+11Nuakum BootsB 14 → S+ 61 to 6563 on average
- 1Reroll MP→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
+11Nuakum BreastplateA 24 → S+ 56 to 6058 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance10% a try
- 2Reroll Consecutive Countercurrent +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack Perfect Chance
- Good+15
- Mental Focus +1
Then bind it fully.
+11Nuakum GreavesD 0 → S+ 61 to 6864 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Spirit's Descent +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Spirit Strike +1 Mental Focus +1
Then bind it fully.
+11Nuakum CloakD 3 → S+ 58 to 7263 on average
- 1Reroll Defense→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
- 3Reroll Accuracy→ ideally Attack increase or Double Chance8%
- 4Reroll Spirit Revitalization +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+11Nuakum HelmC 6 → S+ 61 to 7064 on average
- 1Reroll Block→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Consecutive Countercurrent +1→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Accuracy→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Spirit Revitalization +1→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
Compass of MagicB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
+3Mirror of VigorS 41 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Can't reach S+
+15Enraged Kromede JewelB 14Soul Fuse it for one more line.
+13Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Magic, Bell of Magic.