Rerolls
How we plan
+14Up nextAulamus GreatswordC 12 → S+ 56 to 6057 on average
- 1Reroll Block→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance28% a try
- 2Reroll Overhead Slam +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance22%
- 3Reroll Ruinous Blow +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Vakron GuardC 11 → S+ 56 to 5957 on average
- 1Reroll Front Attack→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision28% a try
- 2Reroll Overhead Slam +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision23%
- 3Reroll Status Effect Accuracy→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsC 6 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed22% a try
- 2Reroll Evasion→ ideally Might, Attack, Precision or Move Speed18%
- 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus EarringsB 19 → S+ 56 to 6660 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed19% a try
- 2Reroll MP→ ideally Might, Precision or Move Speed16%
- 3Reroll Critical Hit→ ideally Might, Precision or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+10Vakron PauldronsD 2 → S+ 56 to 6661 on average
- 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Survival Stance +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 60 to 6663 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack15% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack10%
- 3Reroll HP→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14
- Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Aulamus NecklaceC 9 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision19% a try
- 2Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision15%
- 3Reroll Survival Stance +1→ ideally Combat Speed, Attack, Might or Precision12%
- 4Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Might, Precision or Attack14% a try
- 2Reroll Ankle Slice +1→ ideally Might, Precision or Attack9%
- 3Reroll HP→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1
Then bind it fully.
+10Vakron GlovesD 2 → S+ 58 to 6762 on average
- 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Defense increase→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Bakarma BreastplateC 10 → S+ 55 to 6159 on average
- 1Reroll Status Effect Resist→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +116% a try
- 2Reroll Defense increase→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
- 3Reroll Accuracy→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
- 4Reroll Identify Weakness +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Bakarma BootsD 0 → S+ 56 to 6259 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +115% a try
- 2Reroll Block→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +112%
- 3Reroll Destructive Impulse +1→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +19%
- 4Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Attack Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron HelmB 16 → S+ 57 to 6660 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesA 23 → S+ 57 to 6360 on average
- 1Reroll Accuracy→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll Dexterity→ ideally Attack increase or Perfect Chance8%
- 3Reroll Attack Preparation +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 64 to 6965 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase10% a try
- 2Reroll HP→ ideally Double Chance or Attack increase8%
- 3Reroll Destructive Impulse +1→ ideally Double Chance or Attack increase5%
- 4Reroll Survival Stance +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
+2Chalice of VigorA 28 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+2Mirror of MagicA 32 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+3Parchment of VigorA 30 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.